RimWorld

RimWorld

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Increased Forest Density - Hostile Version V6 B18
 
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Aug 25, 2016 @ 1:57am
Dec 3, 2017 @ 9:57pm
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Increased Forest Density - Hostile Version V6 B18

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In 1 collection by Helpful Bot
Helpful Bot's Hostile Environment Collection
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Description
STEAM ID: 751448879

Want a real forest? I have just the thing for you! This mod drastically increases plant density and turns your sparse woodlands and jungles into a primordial forest. THIS MOD WILL MAKE YOUR GAME MUCH MUCH HARDER IN THE BEGINNING; that is intended! I VERY VERY STRONGLY SUGGEST USING A MINIMAP MOD AND SETTING MANHUNTER ANIMAL PING RADIUS TO A VERY LARGE VALUE SO IT GETS YOUR ATTENTION THE MOMENT YOU START BEING HUNTED!

CONFLICT AWARENESS: This mod currently conflicts with the Vegetable Garden and will conflict with any other mod that makes changes to biomes or the plants and animals that spawn there (not including incident-based creatures/npcs). That conflict is due to how much information is kept in the biome file and is just how Rimworld is written at the moment. I am in the process of investigating ways to work around this. I will say though, take a look at the discussions page about tweaking this mod because what i've done here is not very complex and is something that you can merely recreate yourself with the adjustment of only a few variables. Rimworld is written so that it has ONE file (for each biome) that contains: Biome Map generation, Terrain generation, Vegetation type and freqency, creature type and freqency, ILLNESS TYPE AND FREQENCY, FACTION BASE SELECTION WEIGHTS, and Biome weather type and freqency.

TREE TYPES
  1. True Trees
    • Teak - 1200 Work for 50 Wood (3rd most efficient) (Jungle)
    • Oak - 1000 Work for 40 Wood (2nd most efficient) (Temperate)
    • Pine - 700 Work for 30 Wood (1st most efficient) (Boreal)
  2. Clutter Trees
    • Poplar - 180 Work for 9 Wood (Temperate)
    • Birch - 160 Work for 8 Wood (Boreal)
    • Cecropia - 150 Work for 6 Wood (Jungle)

Kudzu is a mod that is split into three versions. This is only one version of the trio. It is split into:
  1. Base Version
    Increases vegetation and trees significantly; alters terrain generation.
  2. Hostile Version *YOU ARE HERE*
    Increases vegetation and trees significantly; alters terrain generation. Increases predator presence.
  3. Deadly Version
    (The mod that I use) Increases vegetation and trees significantly; alters terrain generation. Increases predator presence. Strengthens predators and large mammals considerably; Alters the leather of some stronger animals in terms of comfort and beauty (to a max of 30% which is almost negligible compared to the effect of build quality)

This mod does five major things and only effects:
Boreal Forest, Temperate Forest, and Jungle.
  • Increases overall vegetation (trees ect.)
  • Majorly changes the terrain map generator (the thing that makes lakes and such, has no effect on ore placement).
  • Increases reasonably the variety of possible predators.
  • Shifts the spawn weights of animals toward more dangerous predators.
  • Increases animal density on the map, especially for predators.

!CRITICAL DISCLAIMERS!
  • ONLY USE ONE KUDZU MOD AT A TIME! They are all just degrees of the same general thing.
  • All Kudzu mods are intended to be used on new games (once terrain is generated, that terrain is permanent) *BUT* the vegetation, animal density, and animal variety SHOULD gradually change even on old saves.
  • Kudzu SHOULD be able to be added or removed freely on both old and new saves; animal density, vegetation, and animal variety will slowly revert to whatever biome definitions are in use.
  • This mod has absolutely no effect on farm crops or plants within grow zones that are planted by the player. It is unclear whether plants within grow zones count toward the plant density but if it does, then it is more than likely a negligible value/contribution.

Other Notes:

  • Wildfires are now the bane of your existence.
  • Boreal forest will now show as light pink to make it more easily differentiated from the tundra biome.
  • Boreal forest will now generate ice on some of its lakes.
  • Devilstrand mushrooms and healroot will now appear in all dense forest biomes very rarely.
  • Cacti will now spawn in jungle biomes very rarely.
  • A few animals, especially predators, now will show up very rarely in biomes 1 step away from their native temperature.
  • A larger variety of flowers will now spawn in the wild.

If predators are allowed to thrive for too long they will wipe out their food supply and begin hunting you!


FOR NON STEAM DOWNLOAD GO TO LUDEON FORUMS AT
https://ludeon.com/forums/index.php?topic=23244.msg247075#msg247075

STEAM ID: 751448879
Popular Discussions View All (1)
0
Jan 9, 2017 @ 1:40pm
MODDING MY MOD GUIDE
Helpful Bot
< >
165 Comments
Voltan Sep 17, 2018 @ 6:12am 
bump for v19
Deadsnake_at Sep 14, 2018 @ 5:41am 
i took this mod as a base and started to update my defs for B19 its not quite done yet i only increased the flora and fauna but predators are not as deadly as in this mod but its better than playing without increased spawn in my opinion if anyone wants to try it here is the link: https://steamcommunity.com/sharedfiles/filedetails/?id=1511432102
☼☤ᚨᛗᚨᛪ☤☼ Sep 7, 2018 @ 8:45pm 
Update pls :whqskeleton:
a siege of herons Aug 30, 2018 @ 2:20pm 
V 19 please
James Harrys Jul 23, 2018 @ 2:31pm 
Nice mod, really like it. But, is there a way to get 50% less trees? Because that's way too much. And RIP CPU. :dshound:
crazyroosterman. Jun 27, 2018 @ 12:50pm 
when the next version gets officialy realesed im looking forward to trying to see if this works in it cant state enoughe how much i love this pair of mods.
Helpful Bot  [author] Apr 21, 2018 @ 3:17am 
There isn't; but thats weird because I never have that issue that you describe.
DeltaDrag00n Apr 9, 2018 @ 8:54pm 
is there a less tree virson i find trees grow too fast and too close together i cant grow anything cause my growers spend all day trying to clear the plots of trees to the point where i wish for fires to burn away the trees to cut them down
Helpful Bot  [author] Apr 1, 2018 @ 9:21pm 
This version increases predator prevalence, but doesn't buff them like the deadly version does. The base version doesn't touch predators at all.
TheSlyIrishDevil Apr 1, 2018 @ 4:30pm 
Ribster: Imagine my shock when 3 of my best melee colonists were brutally murdered by a pack of Cobras. Regardless, you might try the "base" version of the mod. I don't think it bumps the predators as much.