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In the mean time, I grabbed this and changed the offending rockets(AvaliRocketNeedle.projectile, ShrapnelMissle.projectile, and avalirocketfrag.projectile) to use "regularexplosion2/regularexplosionknockback.config" instead. It's basically the same visual, and solves the crash.
Do you have any mods that make changes to the default Avali race module, for instance? I'd check mods like that first.
[15:19:40.317] [Error] Exception caught in client main-loop
(ProjectileDatabaseException) Unknown projectile with typeName avaliplasmaexplosion01.
"includes" : ["Avali"],
If you were going to try and merge the Avali race mod, you'd need to change the internal name of every single asset to make it not conflict with the original.
Just require the avali race for your mod - it won't break anything, and the only affect it would have on people who don't plan to use the race for their character is that you might bump into an avali village every now and then (but they're quite rare).
Sadly, I kinda failed horribly.