RimWorld

RimWorld

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[F] Military Scouting Party
   
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Jul 31, 2016 @ 9:36pm
Aug 1, 2016 @ 12:19am
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[F] Military Scouting Party

Description
This was made for extreme mode in mind to create a more equal playing field to play more like a tactical defense and construction rather then dying at the merciless hands of the barbarian scum while trying to harvest potatoes.

Made by [F]erguson. Hope you enjoy!

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Hitman Squad of the 1st Marine Battalion of the Confederation of Earth's 3rd Naval Scouting and Colonization group were sent down to a sector of a planet after detecting localized radiation from a small ship's reactor; presuming these were survivors of another fleet your team was sent to check a section of the world when your Naval Group suddenly dissapears from the skies above; you're now alone with nothing but your skills and your squad.

Your faction will be a colony.
Start with 6 people.
Your people will be between 19 and 39 years old.
Player starting characters have a 100% chance to start with trait: Careful shooter
Player starting characters have a 100% chance to start with trait: Jogger
Player starting characters have a 70% chance to start with trait: Hard worker
Player starting characters have a 60% chance to start with trait: Optimist
Start with research: Powered armor
Start with research: Gun turrets
Start with research: Explosive IEDs
Start with research: Mortars
Start with research: Hospital bed

Start with:
-Silver x200
-Charge rifle x4
-LMG
-Sniper rifle
-Armor vest x6
-Kevlar helmet x6
-Synthread jacket x6
-Synthread pants x6
-Medicine x30
-Fine Meal x30