Starbound

Starbound

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Better Augments Mod
   
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52.467 KB
Jul 31, 2016 @ 11:43am
Feb 23, 2021 @ 7:37pm
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Better Augments Mod

Description
The Better Augments Mod improves the Vanilla Augments alongside adding Hybrid Augments.

LIGHT version (Hyrbid Augments Produce Light):
http://steamcommunity.com/sharedfiles/filedetails/?id=737103600


The augments that have been changed are as follows:

Damage: Power boost increasted from 10%/20%/30% to 13%/26%/39%
Energy: Energy increase changed from 20/40/60 to 65/130/195
Gravity: Changes Player Gravity Multiplier to 0.32
Healing: Health regenerated per second is increased from 0.55%/0.74%/1.1% to 1%/1.3%/2%
Health: Health increase changed from 20/40/60 to 40/80/120
Mobility: Accounts for Speed and Jump Boost augments. Both of their benefits have been increased from 20% to 35%


Hybrid Augments can be aquired from Lana Blake in the Outpost as she may sometimes sell them.

Hybrid Augments Added:

Beast:
Lv1: Boosts Health by 30 and Power by 8%
Lv2: Boosts Health by 60 and Power by 18%
Lv3: Boosts Health by 90 and Power by 27%
ID(s): beastaugment1, beastaugment2, beastaugment3

Bloom:
Reduces Health by 150 but you Regenerate 4% Health/s. Adds thorns effect
ID(s): bloomaugment

Bulwark:
Boosts Protection by 40 and Knockback Resistance by 50%. Reduces Jump Height by 35%.
ID(s): bulwarkaugment

Energized:
Increases energy by 75, Move Speed and Jump Height by 18% and Power by 8%
ID(s): energizedaugment

Juggernaut:
Regenerate 1.1% Health/s, Increases Health by 150, Increase Power by 45%. Reduces Move Speed by 30% and Jump Height by 70%
ID(s): juggernautaugment

Power:
Lv1: Increases Energy by 35 and Power by 8%
Lv2: Increases Energy by 70 and Power by 18%
Lv3: Increases Energy by 105 and Power by 27%
ID(s): poweraugment1, poweraugment2, poweraugment3

Renegade:
Boosts Health by 60 and Power by 8%. Boosts Move Speed and Jump Height by 18%
ID(s): renegadeaugment

Sniper:
Increases Power by 300%. Reduces Move Speed by 55%
ID(s): sniperaugment

Sprint:
Increases Move Speed by 50% but reduces Jump Height by 80%
ID(s): sprintaugment

Traveller:
Increases Move Speed and Jump Height by 20%. Increases Swimming Mobility. Produces Light. Adds Resistances to Fire and Poison
ID(s): travelleraugment

Vitality:
Lv1: Boosts Health by 25 and Regen 0.6% Health/s
Lv2: Boosts Health by 50 and Regen 0.8% Health/s
Lv3: Boosts Health by 25 and Regen 1.1% Health/s
ID(s): vitalityaugment1, vitalityaugment2, vitalityaugment3

War:
Lv1: Boosts Health by 25 and Energy by 30
Lv2: Boosts Health by 50 and Energy by 60
Lv3: Boosts Health by 75 and Energy by 90
ID(s): waraugment1, waraugment2, waraugment3
Popular Discussions View All (4)
84
Jul 19, 2021 @ 10:42pm
PINNED: Ideas and/or changes
aolukuro
7
Feb 18, 2018 @ 1:47pm
Log Errors
Mythophile
1
Apr 21, 2021 @ 6:42am
PINNED: Mods That Dont Work With This Mod
fuzytoad
190 Comments
aolukuro  [author] Mar 11 @ 11:27am 
this mod is quite old and i made it when i was quite young, thus i didn't really have the foresight to balance it properly, plus it has a lot of oversights. i haven't played starbound in a while so a lot of mods have evolved whilst this one hasn't
The Caretaker Mar 5 @ 4:21am 
at 65 to 75resistance all dmg is nullified for most worlds only impossible worlds could kill me still
The Caretaker Mar 5 @ 4:20am 
just FU and RPG growth you can get to 75 to 90 in all resistances atleast i was able to
The Caretaker Mar 5 @ 4:19am 
Rpg with combinable augments and FU makes you invulnerable to all atacks so i advise dont use
The Caretaker Mar 5 @ 4:18am 
or use them if you want to be the chosen one or somthing lol
The Caretaker Mar 5 @ 4:17am 
FU with rpg growth is also busted . just dont use all these mods for balance
The Caretaker Mar 5 @ 4:14am 
then dont use all at once if you think its overpowered
Major Poison Oct 11, 2024 @ 11:24pm 
sooo, this mod with armor augment slots and combinable augments is KINDA BUSTED. i'm at 400 hp, 550 energy, and 911% damage, only using vanilla augments combined together by level(all level 1s together, all level 2s together, etc.)
Major Poison Oct 4, 2024 @ 1:13am 
I’m using a mod that adds augment slots for armor. Does this have a similar feature? Or would I still only have the EPP augment slot alone if I only had this mod installed?
Dahak Jun 27, 2024 @ 8:10pm 
DId you have less than 150 health when you equipped it or is it applying the debuf multiple times?