RimWorld

RimWorld

2,546 ratings
RT Solar Flare Shield
9
13
8
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
440.098 KB
Jul 20, 2016 @ 12:50pm
Apr 20, 2024 @ 11:15am
17 Change Notes ( view )

Subscribe to download
RT Solar Flare Shield

Description
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly!

Does not require a new colony to add or remove (might throw a one-time error).

Texture by LastXsile.

Contributing new translations: create a translation mod.

Old versions - scroll down, manual install[github.com]
Forum thread[ludeon.com]
Source[github.com]
License (GPLv3)[github.com]
Buy me a coffee![ko-fi.com]
544 Comments
CurtimusPrime92 Jun 4 @ 2:12am 
@RiskyBuisness just because solar flare shield protect your base from shorting out, and theoretically allows you base to transmit Coms signal, everyone else would still be unpowered and effectively jammed by EM Interference... and even if they did have their own EM shields protecting their power grids the EM Interference still might be too strong to allow two way communication dues to jamming effect of flare/event
RiskyBusiness Jun 3 @ 1:27pm 
Ah ok, gotcha. Solid reasoning (also, many thanks for this mod, saves me countless headaches).
Ratysz  [author] Jun 3 @ 10:29am 
@RiskyBusiness: My take is that the way solar flares knock out electric devices is via, well, electromagnetic interference - we even have other sources of flare-like EMI now. Blocking out the bad EM radiation blocks out useful EM radiation, too - as in, radio waves.

Lightballs and speakers are kind of coincidental. Feel free to think of them as working over Bluetooth or something.
RiskyBusiness Jun 2 @ 11:52pm 
Also, my lightballs and speakers are also not protected.
RiskyBusiness Jun 2 @ 11:51pm 
Just out of curiosity, what's your reasoning for this not protecting comms consoles?
Ratysz  [author] May 11 @ 5:15am 
@望月: I don't know what "5w2" or "6w4" is, and I'm going to need more than "device malfunctioned" to go on.

Are you placing the shield inside the RV dimension and expecting it to affect the outside world? That won't work, sadly, and I currently have no interest in spending effort to make it work.
望月 May 10 @ 8:43pm 
When I used the mod 'RV with built-in PD', the device malfunctioned. My power generation is 5w2 and the battery level is 6w4.
batatafritada Mar 2 @ 3:57pm 
this mod is great, can't live without it. the amount of power it consumes give a a reason to have batteries. the mod is awesome, you're awesome.
[AN] Mad Scientist Jan 17 @ 2:32pm 
@Ratyz damn aight, that or i somehow broke it with my game luck, i tend to do it A LOT
Ratysz  [author] Jan 17 @ 10:30am 
@[AN] Mad Scientist: I can't reproduce that issue on my end, so it sounds like a mod conflict to me.