RimWorld
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Misc. Training
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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1.145 MB
4 juil. 2016 à 13h42
13 avr. à 15h49
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Misc. Training

Description
This adds some training facilities:
- Shooting Target
Train up your shooting ability.
- Martial Arts Dummy
Train your martial arts ability.
- Archery Target
Your colonists like to shoot some arrows for joy.


This variant comes WITH a training task!
For the alternate variant WITHOUT a training task look here.


(Version: 1.5.1)

Language: English, German, Chinese, Russian

Thanks to BlastCom and qux now with a translation for French
Thanks to duduluu and Biscuit now with a translation for Chinese (both)
Thanks to fox_kirya now with a translation for Russian
Thanks to Edu now with a translation for PortugueseBrazilian

Discussions populaires Tout voir (21)
1
30 mai à 7h32
This should be more balanced
Nayko93
21
13 juin 2021 à 18h38
Assign Training
Dominolan
3
2 sept. 2023 à 16h47
Pawns will not stop training
Turkey
800 commentaires
bummer 15 mai à 10h31 
nevermind placing sandbags blocked it for some reaosn
bummer 15 mai à 10h15 
the mod works but the pawn wont shoot the target, he just stands there and stares at it.
Deggial 12 mai à 11h21 
Hi Haplo_X1,
Thanks for your great mod!

However, I ran into a problem:
With Mile's "Heavy Melee Weapons (Continued)" mod, my "Heavy Monosword" wielding pawn insists on using the ranged target instead of the appropriate martial arts target.
This is not good because it trains the wrong skill.

I know that requests for cross-mod fixes are tricky.
Could you take a look at it anyway?

(I don't know if other melee weapons in Mile's Continued mod have the same problem, since the Heavy Monosword is the only melee weapon I own so far.
Also. I already contacted Mile, but he replied that he won't be able to fix this, since it's apparently your mod that needs to be changed).
Kumamanuma 2 mai à 18h30 
I really like this mod, but I feel like you should have a cap on children's learning level mod to go alongside it. In my last colony, the kids didn't have anything better to do between "schooling", so they spent all their free time at the training dummies. Long story short, I ended up with an army of 6 year old jackie chan's with 20 melee skill. By far the best fighters i had, well beyond the adults. Hilarious, yes, but also a little op.
Speedwagoooon 29 avr. à 7h10 
Other than restricting zones, is there a way to make pawns not walk in front of target dummies to fix up the damaged walls? Some of my colonists got shot
Milkman 21 avr. à 13h21 
is there an option to make it so shooting target missed dont dmg walls behind it
超赛神 19 avr. à 23h31 
nice
Acroficer 19 avr. à 14h55 
I have shooting targets, but my pawns with guns prefer the melee targets. The shooting targets go unused.
Gerewoatle 18 avr. à 21h29 
Otoya 18 avr. à 14h19 
@r00sty can you link the mod?
There is no mod named Ghoul Melee Fix