Portal 2

Portal 2

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Deep Blue
   
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7.900 MB
May 11, 2012 @ 7:25pm
May 12, 2012 @ 12:13am
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Deep Blue

Description
Test Chamber #02
10 Comments
Ṭoyoka May 13, 2012 @ 11:29pm 
Ah that makes sense. I can see how that would affect the puzzle. Regardless, it was quite interesting!
Speccy  [author] May 13, 2012 @ 11:14pm 
Yeah, I'm not sure why it does that, it would deploy a cube, destroy it, and deploy another. Beyond that it seemed to be fine. I think it's something to do with it being pressed constantly 'triggering' the 2nd dropper.
Ṭoyoka May 13, 2012 @ 11:04pm 
I think I may have just not done it as intended. It seems that in order to get the second cube to stay, you need to redeploy the first cube, otherwise moving the first cube from the button (that activates the second cubes' dropper and allows it to spawn) will kill/fizzle the second cube. I'm not sure if something is triggerd due to the removal of the cube. This could probably just be a glitch or unintended side effect (or perhaps just how the nature of the entity works). It is doable though!
Speccy  [author] May 13, 2012 @ 10:47pm 
Could you go into a little more detail about the second cube issue you were having?
Ṭoyoka May 13, 2012 @ 10:02pm 
Quite an interesting map. Took me a while to get the second cube. I still don't get how I got the second one on the button pad, as I tried several times before (by removing the cube off the button to spawn the second cube) and it kept fizzling. Anyways, keep em coming!
Teaf May 12, 2012 @ 12:10pm 
Under
Speccy  [author] May 12, 2012 @ 11:58am 
I left two solutions for that area. Without any spoilers which one did you end up using? Under or over?
Teaf May 12, 2012 @ 8:38am 
Very nice map, I was stumped on the second cube for a good 10 minutes... then I facepalmed when I worked it out. Clever :)
Speccy  [author] May 11, 2012 @ 10:17pm 
Thanks for the heads up, glad you enjoyed it.
ApertureRiot May 11, 2012 @ 8:12pm 
Really like the design of this puzel. Very simple but still makes you pause a moment. There appeared to be some quirks though. The deep pit. Is there supposed to be a way out of that? I jumped in expecting a passage or switch at the bottom and there were none. Couldn't portal my way out. Had to restart the test. There needs to be a wall or roof panel that can be used to portal out of that pit.