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Yeah, the way the name lists this mod affects have been set-up in WoTC is exactly the same as in the base game. So, yes.
All of the .ini files you're describing sit under the 'config' directory whereas the .int ( localisation ) files ( which this mod edits ) sit outside of this directory.
If the linked screenshot is how your "pseudo-mod" is set up, then creating a new "localisation" directory at the same level as your "config" directory with a new XComGame.int file inside ( as described in the remainder of your question ) might work. I have no idea beyond that, sorry! XD
( https://i.gyazo.com/cc0470dca844eb2829d837702647db88.png )
I wanted to make changes like this to my own game, but not in the original file, but I wasn't sure how to actually "load it"... ie: the pseudo-mod folder you create via 7TMU is supposed to house all the .ini's from mods that you wanted to change, but I don't know about .int files... would putting "[XComGame.XGMission]
[XGMission]" in XComGame.ini work?
Sorry I'm not really explaining this too well.
Inappropriate Operation Names
Expanded Mission Names
and place names such as:
More Cities ?