Instalar o Steam
Iniciar sessão
|
Idioma
简体中文 (Chinês Simplificado)
繁體中文 (Chinês Tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Checo)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol de Espanha)
Español-Latinoamérica (Espanhol da América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polaco)
Português (Brasil)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar problema de tradução
Yeah, the way the name lists this mod affects have been set-up in WoTC is exactly the same as in the base game. So, yes.
All of the .ini files you're describing sit under the 'config' directory whereas the .int ( localisation ) files ( which this mod edits ) sit outside of this directory.
If the linked screenshot is how your "pseudo-mod" is set up, then creating a new "localisation" directory at the same level as your "config" directory with a new XComGame.int file inside ( as described in the remainder of your question ) might work. I have no idea beyond that, sorry! XD
( https://i.gyazo.com/cc0470dca844eb2829d837702647db88.png )
I wanted to make changes like this to my own game, but not in the original file, but I wasn't sure how to actually "load it"... ie: the pseudo-mod folder you create via 7TMU is supposed to house all the .ini's from mods that you wanted to change, but I don't know about .int files... would putting "[XComGame.XGMission]
[XGMission]" in XComGame.ini work?
Sorry I'm not really explaining this too well.
Inappropriate Operation Names
Expanded Mission Names
and place names such as:
More Cities ?