Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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ave_culture_fix.pack
   
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Tags: mod, Campaign
File Size
Posted
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36.193 KB
May 21, 2016 @ 5:09am
Aug 18, 2018 @ 11:27pm
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ave_culture_fix.pack

Description
This mod fixes culture for African and Arabian factions

THIS MOD IS PATCH-17 COMPATIBLE ONLY
To switch to 'Patch-17': Go to your Steam page and then select LIBRARY. Right click on your game 'ROME II' on the left. Go to properties. Select BETAS in the pop-up screen. In here you can select 'patch_17'.

Ever wondered why Arabian and African factions never become a threat?
That is because they can only build eastern temples, which convert to the wrong religion. The more they construct these temples, the more unhappiness will follow.
This mod fixes that.
These desert-nomadic factions can now build temples which convert to their religion and can no longer build the wrong temples.

This mod is savegame compatible, but does not work for Divide et Impera (they use another build line)
Popular Discussions View All (1)
0
Jan 11, 2021 @ 9:29am
Obsolete ?
leonardus
35 Comments
Warempel Nov 8, 2018 @ 5:02am 
From what I've tested, I concluded that African/Arabian factions were not able to build or upgrade *anything* without this fix (when using patch 17). FYI this mod is fine as is, it requires no update. But when you do I'd like to suggest to rename the 1st level Shrine to Mastaba :-)
Platon Afanasev 1998 Aug 17, 2018 @ 11:12pm 
hello, I would like to know when you roughly update this mod?
REGNATOR  [author] Jul 2, 2018 @ 1:30am 
I suppose this mod is of little use with the latest patch, since CA finally realised that these cultures were compromised and they gave them a new building chain
REGNATOR  [author] Apr 16, 2018 @ 10:35am 
No, it seems like CA finally gave the right religion to the dessert nomadic tribes. This mod should be longer needed when you play the newest patch. However, when you choose to play with "patch-17" (older version of the game), then this mod does give it's effect.
Piero Apr 3, 2018 @ 1:58pm 
So it has been updated? Does that mean that all "Desert Nomadic" factions' temples (that is, those who had not been released in the latest Desert Kingdoms DLC) now spread their proper culture?
Dumbfounded Polymath Mar 24, 2018 @ 1:43am 
Please, if you find time updating this would be awesome.
REGNATOR  [author] Mar 21, 2018 @ 2:46pm 
I'll take a look at it
Piero Mar 18, 2018 @ 9:12am 
Hello, may I ask whether this mod will be updated in the wake of the "Desert Kingdoms" DLC and its patch? Thank you
REGNATOR  [author] Jan 24, 2018 @ 11:46am 
Apparently, since the update to the 'Aurelian campaign', the amount of mods in the mod manager is reduced, so that modders are even more limited (I cannot delete mods I provide, and since I have to provide both 'patch_17 and the newest patch, like all other 'modders' I am forced to choose to 'update' mods unitil my "cap" is reached. I am most certainly willing to update this mod, but in the mean time, you can try to play "patch-17". To switch to 'Patch-17': Go to your Steam page and then select LIBRARY. Right click on your game 'ROME II' on the left. Go to properties. Select BETAS in the pop-up screen. In here you can select 'patch_17'. I have yet to figure out what cultural stress is going on in the 'Aurelian campaing' (too much work on making my other mods compatible). If there is an issue about that, I'm willing to fix this, but I'm counting on others to tell me about (working very hard on other mods, right now
Biggie Cheese (Mr.Boombastic) Jan 21, 2018 @ 5:32pm 
can you update plz?