461 ratings
Multiple Crises
File Size
0.002 MB
May 17, 2016 @ 6:42am
May 24 @ 9:32am
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Multiple Crises

I highly recommend switching to Crisis Manager by NaK1119.
It comes with multiple templates for lazy people and allows tweaking to an extrem degree for everyone else.

You can encounter multiple crises in one game.
One specific crisis can't happen multiple times.
Multiple crises can't happen at the same time.
The mod doesn't force all crises in one game it only makes it a thing that CAN happen.

By default only a single crisis can occur per game. If the AI Rebellion is triggered, then the Prethoryn Swarm will never invade and vice versa. This restriction still exists in 2.1, simply search for "has_global_flag = galactic_crisis_happened" in the "crisis_trigger_events.txt" file.
This mod replaces this general flag with one for each specific crisis and a "galactic_crisis_happening" flag, which makes it possible that each crisis happens in one game, one after another.

  • Multiplayer
  • Savegames (only before End-Game Start Year)
  • Ironmode Achievements
  • All languages
  • Mods that don't use crisis_trigger_events.txt

Other Crises Mods:
Popular Discussions View All (2)
Feb 28 @ 10:59am
PINNED: Bug Reports
Sep 30, 2017 @ 9:08am
PINNED: How to force all crises in one playthrough
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Avaslash Jun 25 @ 12:39pm 
I enabled the mod after the first crisis had been triggered. But even after disabling the mod, and going back to saves from before I installed the mod, the multiple crisis' still trigger. But its no biggie. I joined a federation and together WE SHALL PREVAIL! (or die. we'll see)
Ryuichiro  [author] Jun 25 @ 6:41am 
As soon as you disable the mod only one crisis can happen.
If at least one crisis already started no more will start.
If multiple have alreqady triggered there is nothing I can do about it.
The important line is 23 "has_global_flag = galactic_crisis_happened" which I commented out, I still set this flag when a crisis starts so it should work just fine when it's no longer out-commented.
Avaslash Jun 24 @ 8:24pm 
What lines of code would I need to change to undo this mod's changes?
Avaslash Jun 24 @ 8:17pm 
Can you please make a simple mod to undo the changes made by this mod? I wasn't aware that it would apply itself to all prior saves as well. Id like to use it in the future in my game, but not immediately. The unbidden are spawning at the same time as the contingency and its a bit too much for me to handle.
hackbackwards Jun 18 @ 1:06pm 
@Fixxel I'm having the same issue I think. The Unbidden spawned before mid-game, but this was due to another mod which triggers their event upon creation of a megastructure. I also modified the crisis start times +50 years, and I'm currently at 2379 (with mid-game set to 2350). It may be too early to tell but, still haven't had a mid-game crisis start :/
Guardian-of-Light137 Jun 9 @ 10:58am 
I never said they didn't happen I said they happened twice. And no it wasn't the ferals. I got ALL the crisis, but scourge came twice.
Ryuichiro  [author] Jun 9 @ 10:31am 
Hm, that no crises happens is always possible but the chance that even the Scourge didn't happen is practically nonexistent.

Maybe you encountered Feral Prethoryn?
Fixxel Jun 9 @ 8:53am 
I did modify crisis start times +50 years I think but it is way past for both mid and late game crisis and no sign of them.
Fixxel Jun 9 @ 8:52am 
I do not know if it is because of this mod (I do not have any other mods affecting crisis) or if it is some glitch with the game itself but I am at year 2700 and no crisis has spawned once.
Guardian-of-Light137 Jun 8 @ 8:45pm 
I can confirm this mod works with all dlc's and multiple other mods in the latest patch. ... Though I did have a slight issue where the scourge spawned twice. I faced the unbidden first, then the scourge, then the ai uprising, and not long after the contingancy, and then the scourge spawned again. And it was their vanguards a second time, the guys who are supposed to show up first. ... Come to think of it, their natural second wave never arrived.