Portal 2
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Original Portal: Test Chamber 02
   
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9 трав. 2012 о 11:44
28 груд. 2012 о 16:35

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Original Portal: Test Chamber 02

В колекціях (1) автора Fat Ninja Walrus
Original Portal: Still Alive
Предметів: 20
Опис
There wasn't a lot I could do with this one considering you already have the portal gun, and this is where you got it in the first game. Suggestions?
-FNW

*revisions
Changed portalability on certain surfaces.
Used BEEMOD to put in autoportals, and an actual door. Let me know how they work out. The button should trigger the portal up top.
Changed visibility of some connections.
Moved the 'working' parts of the level further away from the main course to lessen noise.
Коментарів: 17
Tador 25 трав. 2020 о 11:43 
Good cart
Petutski 25 січ. 2015 о 6:58 
Short, sweet, interesting and fun!
dj3 24 берез. 2014 о 5:10 
Looks Nice, but also too easy and short.
Extragamer 31 трав. 2013 о 2:00 
ахах,меньше чем в оригинале.Но прикольно.
Nice!
Fat Ninja Walrus  [автор] 12 серп. 2012 о 23:24 
admittedly, it wasn't, but before BEEMOD, i couldn't put in autoportals either, so i had to think of something clever or the chamber wasn't even worth makingl it would just have been an empty, z shaped room. no fun in that. and we all like fun, or else we wouldn't play portal :P
Ciirulean 12 серп. 2012 о 20:52 
Well, before BEEMod, the pistons shoved you into a death ray. I wouldn't necessarily say that's accurate.
Fat Ninja Walrus  [автор] 12 серп. 2012 о 20:43 
well until BEEMOD, the chamber couldn't have been made better. if you like this one, play through the others; i've redone almost all of them, and they should be a little more to your liking.
Ciirulean 12 серп. 2012 о 18:52 
Oh yes! Finally this has been improved to almost identicality... After countless Hammer Made recreations of Portal have been made... Still good job though :).
Fat Ninja Walrus  [автор] 12 серп. 2012 о 14:23 
hm that hadn't occured to me. i'll try to impliment it in the next update
N-Sunderland 12 серп. 2012 о 7:47 
You should probably make the button in the centre turn off the excursion funnels in the timer.