Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There's a lot of crop ups in this version, namely, Kazin Chester and Luke don't learn everything they should. (Kazin is missing higher levels of Freeze at some points.) Luke is also really strong in the game now so MP will be removed in the final version (It was originally for the boost spell.) Pegasus Wing, Life Ring and the Mithril will become obtainable by other means in the final. They haven't dropped during multiple playthroughs.
1. So is it a chance to get the mithril or life ring from the bosses that drop them? I've defeated the bosses that drops those with Bowie with an empty slot in his inventory and I didn't get the life ring or mithril.
2. What is Luke's extra ability and does it require mp? I'm at Geshp's fight and Luke is level 31 (promoted) and he hasn't learned anything new
3. Zynk's movement was still at 4 when I got him
Other than those, I'm loving this mod!