Arma 3
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FAP Units (Foes & Allies Pack)
 
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Data Type: Mod
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Posted
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273.775 MB
Mar 31, 2016 @ 6:05am
Mar 21 @ 6:20pm
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FAP Units (Foes & Allies Pack)

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In 1 collection by IceBreakr
SBP Chongo Party
18 items
Description
FAP Units (Foes & Allies Pack)
Version 1.5

Here comes the FAP.... Foes & Allies Pack, of course <g> :) this addon features:

I. Factions for my released islands such as:
* Afrenian Army & Police
* Molatian Army
* Fapovian Army & Police
* ARL Lingor Rebels
* GAL Government Army of Lingor
* Cecanian Army (currently occupying Isla Abramia, in regular & winter camo)
* Abramian Rebel Alliance & Police (four tribes with 4 camos, trying to restore order on the same island + policemen that operate mainly from capitol of Yolandi)
* Red & Blue Gangs
* Alienz Zetaborn & Reptile

II. Vehicles
There are some vehicles present, but mainly A3 skinned ones:
* Fennek recon vehicles for Afrenian army (Afrenian Leopard camo)
* Leopard 2A5 (Afrenian Leopard camo)
* Abramian Police car (working lights & siren as horn/LMB)
* Kamaz trucks for almost all factions
* etc.

III. Weapons & Equipment
* AKM, AKMS and RPK rifles && 40mm Grenade launchers
* M16A2s/ AR-15s
* RPG-7
* SVD Dragunov
* PKM
* M1911
* Igla AA
* Steyr AUG A1
* Gasmask SF-10
* 1 Kilo of Cocaine

Always updated list is available at URL:
http://www.icebreakr.info/fap/classnames.txt

Contributors/Credits:
- NZDFCrash (soldier model, weapons, configs, etc.)
- Sahbazz (mags, configs, help, etc.)
- TRYK xmosmos, zabb (Gasmask).
- Kiory (head mask for Natives, coming with next version)
- LordJarhead (sounds)
- Rocket (Steyrs)
- Kol9yN (Cocaine pack model)
- Uriki (werewolf & mutant masks)
- RobertHammer (Grenade Launcher Hand Animation)
- Bad Benson | alien model, scripts, energy weapons for Zetaborn faction
- Ryan_D, Colonel26 | Aliens A1 Mod conversion for Alienz/Zetaborn Faction
- Hitcher | Spaceships & Tanks Creations used for Alienz/Zetaborn faction
Popular Discussions View All (1)
1
Nov 18, 2019 @ 12:22pm
Code errors
Whisper
< >
220 Comments
DeadofPool Mar 22 @ 12:33pm 
Any possibility of a side-mod with just the Alien stuff in it to avoid Zeus/Arsenal bloat?
flankymanga Mar 21 @ 1:42pm 
Im getting error zad_ace_int requires ace_medical - are there zombies and demons in this mod?
Bloodcell.exe Mar 15 @ 10:32am 
fap fap fap fap fap fap fap
poigral Mar 9 @ 4:03am 
RHS retexture is much more better idea then CUPretexture, CUP models looks poor... Waiting for good GAL and ARL units...
faystyle83 Feb 16 @ 1:19pm 
Hello. Can you make the hand gip on the Steyr AUG A1, please ?
IndianaJoe4323 Jan 30 @ 5:24pm 
Everybody gangsta till the fap units roll up
TheReapper01 Jan 15 @ 6:58am 
Understandable friend. I hope it goes well
IceBreakr  [author] Jan 15 @ 4:31am 
Sorry, too much open stuff right now :/
I'm thinking of moving everything to CUP using their gear and weapons for my factions.
TheReapper01 Jan 13 @ 7:14pm 
Would you be interested in working on a different scifi mod project?
IceBreakr  [author] Dec 1, 2019 @ 5:17pm 
Diveyez: umm, ask them?