Arma 3
290 ratings
FAP Units (Foes & Allies Pack)
Data Type: Mod
Mod Type: Character, Equipment
File Size
286.334 MB
Mar 31, 2016 @ 6:05am
Mar 18 @ 12:04pm
24 Change Notes ( view )

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FAP Units (Foes & Allies Pack)

In 3 collections by IceBreakr
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18 items
SBP Feral Dogs
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21 items
FAP Units (Foes & Allies Pack)
Version 1.51

Here comes the FAP.... Foes & Allies Pack, of course <g> :) this addon features:

I. Factions for my released islands such as:
* Afrenian Army & Police
* Molatian Army
* Fapovian Army & Police
* ARL Lingor Rebels
* GAL Government Army of Lingor
* Cecanian Army (currently occupying Isla Abramia, in regular & winter camo)
* Abramian Rebel Alliance & Police (four tribes with 4 camos, trying to restore order on the same island + policemen that operate mainly from capitol of Yolandi)
* Red & Blue Gangs
* Alienz Zetaborn & Reptile
* Mutants
* Robots

II. Vehicles
There are some vehicles present, but mainly A3 skinned ones:
* Fennek recon vehicles for Afrenian army (Afrenian Leopard camo)
* Leopard 2A5 (Afrenian Leopard camo)
* Abramian Police car (working lights & siren as horn/LMB)
* Kamaz trucks for almost all factions
* etc.

III. Weapons & Equipment
* AKM, AKMS and RPK rifles && 40mm Grenade launchers
* M16A2s/ AR-15s
* RPG-7
* SVD Dragunov
* M1911
* Igla AA
* Steyr AUG A1
* Gasmask SF-10
* 1 Kilo of Cocaine

Always updated list is available at URL:

- NZDFCrash (soldier model, weapons, configs, etc.)
- Sahbazz (mags, configs, help, etc.)
- TRYK xmosmos, zabb (Gasmask).
- Kiory (head mask for Natives, coming with next version)
- LordJarhead (sounds)
- Rocket (Steyrs)
- Kol9yN (Cocaine pack model)
- Uriki (werewolf & mutant masks)
- RobertHammer (Grenade Launcher Hand Animation)
- Bad Benson | alien model, scripts, energy weapons for Zetaborn faction
- Ryan_D, Colonel26 | Aliens A1 Mod conversion for Alienz/Zetaborn Faction
- Hitcher | Spaceships & Tanks Creations used for Alienz/Zetaborn faction
- LordFirth | Robots

Support - help author release more stuff for Armaverse Community!

If you want to support me, or simply would like to buy me a beer, you can donate any amount you want, no matter how modest it may be, or support me on Patreon:


Popular Discussions View All (1)
Nov 18, 2019 @ 12:22pm
Code errors
< >
IceBreakr  [author] Apr 14 @ 1:07pm 
Issues with ACE currently. FAP Units are being converted to utilize CUP soldiers and weaponry.
Butterlord Lufian Apr 13 @ 1:17pm 
Could you make a version without the aliens and robots? Also is this ACE compatible?
IceBreakr  [author] Mar 30 @ 4:35pm 
Kudos go to LordFirth for sharing his work.
PAPACHARLIE Mar 29 @ 6:03pm 
Amazing work! :steamhappy:
IceBreakr  [author] Mar 29 @ 4:27pm 
They are more resistant to bullets, but not too much. Otherwise they have a LOT of stamina and can catch or outrun any human. Their biggest asset is the special vision. Weapons: if someone will donate something ;) I'm a map maker mostly.
PAPACHARLIE Mar 25 @ 11:33am 
Hi, i found the robots class, they have some upgrade or special skills? Armour and weapons in the future?
Eagle Eye Mar 19 @ 10:42pm 
any plans for alien Vehicles
Maddii Mar 18 @ 9:55pm 
Fap Fap Fap...
IceBreakr  [author] Feb 13 @ 5:02pm 
BFS: Need more info, why is that needed? I'm overhauling this mod soon.
Goatdude Feb 9 @ 6:36pm