Killing Floor 2

Killing Floor 2

269 ratings
KF-Slaughterhouse
   
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Maps and Mods: Maps
File Size
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128.910 MB
Mar 14, 2016 @ 12:56am
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KF-Slaughterhouse

Description
'The old slaughterhouse in the forests of Himmerland, Denmark, always had a dark history, even before the ZED outbreak came to be. Strings of freak accidents led to the facility being abruptly abandoned by its workers and transformed into a haven for squatters, drug-addicts and curious thrill-seekers. Nowadays, with Europe under plague by the ZED horde, its run-down squalor is far less of a unique sight.

When Horzine received intel that a group of survivors had taken shelter at the derelict building, they began their efforts to aid and extract them. They air-dropped them supplies - food, weapons, trader pods - and, as a bonus, managed to remotely return power to sections of the building. As plans were made to (hopefully inconspicuously) extract the survivors, the situation took a turn for the worse. Apparently as a last resort, the group had lit a smoke signal on top of the building, not only grabbing the attention of nearby helicopters, but also the ZED masses lurking in the surrounding forests. Subtlety was scrapped, and in its place, Horzine sent in the cavalry for a rescue mission and a suicide mission combined into one.
That's where your squad comes in. Good luck.'

FEATURES

- Large map with a range of areas - from the dirty, industrial corridors inside, to the open, foggy exterior.

- Heavily tested and tweaked layout to ensure good balance.

- Unique gameplay elements - thanks to Horzine, the building has power again, but the grid is very old and power can only be on in certain places at any one time.

- Detailed environments packed with home-made models and textures to set it apart from vanilla KF2.

- Dead pigs

POWER OVERRIDE
A twist on the dynamic lighting of KF2, you get to choose what sections of the building have the lights on. Lights also cannot be broken. Use the switch inside the slaughterhouse to redirect the power to either the ground floor or the basement + exterior spotlights. Wanna camp in the basement? Switch the power and turn on the lights there, but risk being disadvantaged if you have to run. Forced into the dark? Send someone to sacrifice themselves and switch on the power for the rest of the team before they're overwhelmed.

I hope you enjoy the map! Special thanks to Matty, Soraxin, Vyndianter, Argilla, Aussie Viking, Reaper, Frost and Ossian for playtesting, giving good ideas, giving encouragement and/or just being cool dudes.
30 Comments
Demon Swords Mar 20 @ 11:19am 
Outdoor looks good, but indoors are pretty empty and have barley enough lighting to see zeds.

This map makes fighting Hans, Patriarch, or Matriarch really annoying since there isn't much to hide behind to avoid those bosses ranged attacks.
sivyan Mar 15 @ 3:28am 
really good map
boyloftus May 27, 2024 @ 2:50pm 
ill take you down to my KF-Slaughterhouse
leaf dog May 18, 2022 @ 11:51am 
Heads up yall, this map's name in files is "KF-Slaughterhouse-v2-2"
wisprr Aug 8, 2020 @ 4:36pm 
I likes! Thank you Abi!! <3
Ireul Oct 21, 2019 @ 7:02am 
thanks for the map, you hardly ever find this kind of enjoyable maps
Kranot Apr 11, 2019 @ 12:26pm 
Great map. High quality and good design.
We are hosting this at the Horzine Simulation Division Server in our selection of high quality custommaps!
IP: 5.9.22.30
Dragon Denton:Pretty Cute Trash Jun 17, 2018 @ 1:44pm 
I really liked this map, simple but really damn enjoyable and looks really nice. Became one of my faves to be honest, really deserves to become official.
Routine Mar 4, 2018 @ 11:58pm 
this map is very simple and reminds me of the first killing floor, i really like it!
Flammable Feb 10, 2018 @ 11:13am 
decent map