Arma 3
1,019 ratings
Operation Greek Fire: Episode 2
   
Award
Favorite
Favorited
Unfavorite
Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Type: Infantry, Vehicles
Scenario Map: Stratis
Tags: Tag Review
File Size
Posted
Updated
11.706 MB
Mar 11, 2016 @ 10:31am
Oct 15, 2016 @ 10:32am
5 Change Notes ( view )

Subscribe to download
Operation Greek Fire: Episode 2

In 1 collection by OksmanTV
Campaign: Operation Greek Fire
3 items
Description
***NOTE NOT A MULTIPLAYER MISSION***
(The tag system is broken, unable to remove the multiplayer tag from mission)

Episode 3:
http://steamcommunity.com/sharedfiles/filedetails/?id=780570544


Brought to you by OksmanTV & Guerrillas of Liberation (GOLCLAN).
Need a serious Realism group? Find us at http://www.gol-clan.co.uk


Play the first episode here: http://steamcommunity.com/sharedfiles/filedetails/?id=575810869&tscn=1457791731

Requirements:
DO NOT RUN WITH BLASTCORE: PHOENIX (It ruins the Artillery Muzzleflash which is used)
DO NOT RUN WITH SOUND MOD: This could mask dialogues as sounds are much louder in mods most of the time

Trust me on the requirements, I love both sound and effect mods but for this mission it just isn't viable. Those of you who ignore the requirements don't be surprised if the mission is much more difficult or 'broken'.

Recommendations:
Run without mods (May or may not break mission with mods)
Lowered in-game MUSIC volume (Balance it with radio communications and speech - 50% at least)
Follow the mission tasks (You may break the mission if you do not follow the mission script)
Post feedback and report on bugs that you find!

Features:
-Scripted Sniper Event.
-Dialogues and voice acting throughout the Mission.
-Timely Autosaves.
-Scripted movie-like experience.
-Events that make the mission feel like a COOP mission.

===========================================================================

31st of July 2035 - 24 hours remain until the 1st and 2nd Recon are relieved on Stratis, Marine forces are awaiting the all-clear order for the landing to take place. Command is currently working out the specifics of the landing, and when it is set in motion the 1st and 2nd Recon elements on the islands will prepare to support the landings.

There are more pressing matters at hand, CSAT Artillery has relocated closer to the central area of Stratis and they have begun shelling the forests south-east of Girna. To ensure the safety of our Headquarters and equipment, we have to organize a raid against the CSAT and make sure that our position on Stratis is maintained.

1st Recon will sabotage the Artillery and safe-guard their Headquarters to ensure a steady grip of the southern part of the Island. CSAT forces are still mobilizing around the Stratis Main Airfield, and their thrust to throw us out is imminent.

===========================================================================

Please rate the mission and leave feedback on the Steam Workshop, about bugs or feedback that you would like to share.

Note: If you have problems with bugs in-game, please report it. What mods you are using, what you were doing when said error occured, make sure you follow the tasks as strictly as possible as the mission is heavily scripted for that cinematic feel. I've tried to iron out random Arma-ness but it's impossible to fix everything, so report it! :)

Credits & Thanks:
Bog @ GOL for voice-acting
Parker @ GOL for voice-acting
MacGregor @ GOL for voice-acting
Myself for Editing, scripting and voice-acting
Popular Discussions View All (2)
9
Oct 10, 2016 @ 1:26am
Mission/Feature suggestions
OksmanTV
1
Mar 14, 2016 @ 6:57am
Youtube Playthrough List
OksmanTV
349 Comments
antmaj Dec 5, 2024 @ 1:13pm 
very good mission
Roll a 12 on Presence Nov 7, 2024 @ 11:25am 
I figured out the condition to get past the artillery part; You have to shoot when the 2nd artillery fires, not the first; Got it my first try when I switched
marco.toppy Oct 11, 2024 @ 11:06am 
Hi, i cant pass sniper step of 5 objetives because it is too much complicate and not understand the inglish instructions. Can you do other version with espanish language, Thanks.
Komodo Sep 28, 2024 @ 3:03pm 
excellent mission, 2024 and works flawlessly
ty oksman
Liberty_Valance Oct 20, 2023 @ 12:34pm 
super
hotgaz Mar 13, 2023 @ 9:42am 
Good job! The voice acting is really great. Well balanced mission, didn't experience any bugs and fun to play!
pepeloni Dec 29, 2022 @ 1:03am 
Well made, loved it!
SickFarce Dec 12, 2022 @ 11:05am 
Yeah, just finished it. Surely among the best user made missions I played so far. The scripting is insane and perfect voice acting. Btw the mission is NOT broken. I was about to complain as well, cause it took me like 20 tries that took forever, but it's not broken, it's just very difficult to mask the shots. Maybe a bit to punishing, but not impossible. Good stuff.
honger Nov 30, 2022 @ 2:58pm 
this is unplayable, no matter how well-masked is your shot AI will always trigger because they spot either us or the AI squads waiting in the valley. Even tried scripting so enemy sentries die exactly when artillery fires - nope, mission fails. Heavy scripting in Arma is a no-go, if it was like that before then I have no idea why this has 5 stars.
fixypc Nov 29, 2022 @ 2:34pm 
thank you is was wow:steamhappy: