Empyrion - Galactic Survival

Empyrion - Galactic Survival

71 ratings
Star Wars : Z95 Headhunter
   
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Blueprint: Small Vessel
Tags: Blueprint
File Size
Posted
Updated
185.623 KB
Feb 22, 2016 @ 2:50pm
Feb 20, 2017 @ 5:04am
4 Change Notes ( view )

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Star Wars : Z95 Headhunter

In 1 collection by Arturius1967
Star Wars replicas by Arturius1967 (EGS)
60 items
Description
Star Wars : Z95 Headhunter - MK IV

Reworked version of my Z-95 Headhunter.
It has all you need for survival in space.

There are many diferrent versions of this ship type from diferrent Star Wars publications, so I decided to create my own interpretation for EGS.

Created for planetary and space combat.

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Update 30.04.2016

Updated the ship to EGS Alpha.

* reworked the engines and the wings
* new coloring
* lower production time

UPDATE 20.02.2017

Complete rebuild with Alpha 5.x blocks.

* fixed few design flaws
* rebalanced the thrusters
* Most parts now made of hardened steel
* complete retextured and recolored
* added 4 x rocket launchers

NOTICE: due to the hardened steel hull, the needed ressources increased a bit !
14 Comments
Mellowdy Feb 26, 2020 @ 5:10pm 
Is this going to be updated for 11.5.6 2777?
Arturius1967  [author] Feb 20, 2017 @ 5:09am 
Updated to Alpha 5.x, complete rebuild
Arturius1967  [author] Jan 15, 2017 @ 8:43am 
all SV's will be updated after the CV's are finished.
MilamberPuc Jan 15, 2017 @ 8:35am 
can this built be updated?
MoDD DeeP Jul 7, 2016 @ 2:07pm 
Love the Z-95 more than I do the X-Wing, thanks for the build! Excellent work man!
Arturius1967  [author] May 26, 2016 @ 8:06pm 
with the remove repair tool (the one with the green stripes)
Korn May 26, 2016 @ 8:04pm 
Can i revomve the hull blocks without destroying them?
Korn May 26, 2016 @ 8:02pm 
Thanks for the fast an accurate answer ☺
Arturius1967  [author] May 26, 2016 @ 7:57pm 
well, since we do not have auto repait unti. The only way to repait inside damaged blocks is to remove the outer hull blocks and repair it manually. I will put the autorepair module as sugestion to the devs.
Korn May 26, 2016 @ 3:30pm 
Is there a way to repair the hidden modules?