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Training Aim 2016 [Alpha 0.12]
Game Mode: Custom, Training
Tags: Map
File Size
931.053 KB
Feb 21, 2016 @ 11:03am
Feb 25, 2016 @ 2:56pm
3 Change Notes ( view )

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Training Aim 2016 [Alpha 0.12]

In 1 collection by crashz
crashz' Generators & more
6 items

Training Aim 2016 [Alpha 0.12] (Created 100% from scratch)
The map is still in Alpha, so many things are missing!

What is "done" for now:

• Static Target Mode (static|moving|rotating|random)
• Adjustable: target-size, target-color, target-life, target-duration, delay between targets
• Weapon-wall
• Teleporters to each level
• Lightswitch (light/dark)


• Add all functions the old aim_training had
• Add "pre-set" trainings (for example from pros)
• Adjustable colors for walls/floor/...
• Add more "shapes" as targets (maybe playermodels?)

Please post suggestions, for example things you always wanted to see in the original map!

Credits: kataS - the creator of the original training_aim <<<
Popular Discussions View All (6)
Jul 28, 2019 @ 1:21pm
Sep 4, 2021 @ 8:47am
akkauntu pizdec'
May 20, 2017 @ 10:57pm
Русские, как вам?
ToshaV Jun 10 @ 10:27am 
I really need this map in CS2!
✪ CaseyL May 20 @ 7:21am 
the best aim training of this game! i love u crashz!
crashz  [author] Apr 1 @ 4:36am 
@Puma: It should be (more or less) possible now. I'll give an update if I start working on it
Puma Mar 31 @ 12:39pm 
@crashz: Still not possible? There is a map called "aim_treeni" similiar to this map but way worse. Is there some news?
ultra Feb 11 @ 7:50am 
Please add this into CS2 when you can. This is the OG aimlabs, crashz.
seba Nov 26, 2023 @ 9:33pm 
Waiting for this in CS2 ♥
Puma Nov 16, 2023 @ 10:16am 
@crashz: Thank you 4 your fast answer.
crashz  [author] Nov 15, 2023 @ 12:53pm 
@Puma: Valve did not add the functions I need for the map yet. Until they re-add the needed stuff, I can't really do much.
Puma Nov 15, 2023 @ 11:21am 
Can anyone tell how long it will be take to play in CS2?
Destroyer47 Nov 3, 2023 @ 8:04pm 
@crashz This map is the best in-game version of aim labs, and my most favorite map to practice general aiming (besides recoil control). Definitely, a port of this map is worth the wait, and I applaud your efforts toward porting this over to CS2. Hopefully, your other maps will port over smoothly. Keep up the good work!