XCOM 2

XCOM 2

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Remove Aim Assists
   
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6. úno. 2016 v 17.27
11. úno. 2016 v 15.06
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Remove Aim Assists

Popis
On all difficulties except Legend, the game uses hidden aim modifiers not shown in-game. This mod removes all of the above, so the hit chances you see in-game are what you actually get.

Hidden bonuses include:

> Added hit chance for Xcom after consecutive misses.
> Reduced hit chance for aliens after consecutive hits.
> Added hit chance for Xcom if squad reduced to <4 soldiers.
> Reduced hit chance for aliens if Xcom squad reduced to <4 soldiers.
> Bonus hit chance multiplier for ALL Xcom shots (Normal and Veteran difficulties)

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[WOTC] Don't download this mod. Just follow these instructions:

This is an ini-only mod, so you can easily implement it without actually getting it from Steam Workshop.

1) Open <steam install directory>\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame\Config\DefaultGameCore.ini

2) Ctrl-f "aimassist"

3) You'll find all the values grouped by difficulty. Set them to zero or whatever you want.
Počet komentářů: 62
SilentSam7 1. pro. 2021 v 14.16 
This is great. I adjusted the Veteran to reflect Legend. Do I need to change this too?

; Aim Assist
NormalSquadSize=4
ReasonableShotMinimumToEnableAimAssist=50
MaxAimAssistScore=95

Thanks for posting this, after LW 1 & 2 you can tell right away when you're being pandered to, lol
Flapjaw 2. kvě. 2020 v 20.58 
Thanks for the detailed mod description. Made it easy for me make my own ini edits for War of the Chosen. I went ahead and made dodging remove all damage and made it possible for enemies to have chances to hit below 5% and above 95%. Even added back the height disadvantage mechanic and nerfed it so it isn't a huge deal.

So thanks for the inspiration. This earns my fav.
⚡Judge Zed⚡ 20. úno. 2019 v 1.53 
Thanks
Friendly 13. bře. 2018 v 18.30 
Do you need a new save for it to take effect? Because although I changed the values it continued to happen for me, at least extended information is stating it is.
Lux Manifestus 7. pro. 2017 v 18.15 
I think you have to make all the values the same as "Legend" difficulty, so a 1.0 multiplier and the rest 0s
Baleur 7. pro. 2017 v 14.14 
MaxAimAssistScore=0 should be enough, right?
Sectoidfodder  [autor] 7. pro. 2017 v 13.58 
WOTC - mod probably won't work, so just follow the updated directions in the description.
Baleur 7. pro. 2017 v 11.23 
No reply, guess it doesnt?
The Gunslinger 31. led. 2017 v 6.56 
Rookie Diff on LW2 has a Lower Difficulty Aim Bonus, would this mod remove that? If not how would I go about removing it? TY
Sectoidfodder  [autor] 20. led. 2017 v 13.14 
LW2 completely overhauls the to-hit system. I'm just going to assume there are no hidden modifiers on any difficulty in LW2 because that's how it was in LW-EW.