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Stalwart-class Light Frigate (Small Grid)
   
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Type: Blueprint
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27 janv. 2016 à 16h44
31 aout 2016 à 20h10
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Stalwart-class Light Frigate (Small Grid)

Dans 1 collection faite par MrEvan312
Halo: UNSC Frigates, Destroyers, Misc. Small Craft (Small Grid)
16 objets
Description
The Stalwart-class light frigate is an escort classification in the UNSC Navy. It is best suited for ship escort and scouting duties.

History
The Stalwart-class has fewer weapons than her sisters and less armor than a Paris, making her the weakest in direct combat. However, she is the lightest and fastest of the three and a longer travel range. Stalwarts are also outperform other frigates in-atmosphere.

Armament
Frigate MAC, Archer Missiles, Point Defense Guns

Equipment
Jump Drives, Assemblers

Tactics
When fielded in larger numbers, Stalwart-class frigates can screen a formation, engaging Covenant frigates and destroyers while allowing more powerful UNSC destroyers and cruisers to focus fire on the larger Covenant cruisers and carriers.

To use this ship: Access via antenna or control panel on the "bridge", and remote control.

PS: This ship is based on _Unauthorized_'s Paris build, a large-to-small block conversion with a LOT of details added. Go give that guy some love for his awesome builds that inspire my own!
14 commentaires
Capt.Jack021 13 mars 2017 à 0h01 
Well in my Navy I do have a pretty sizable antiship weapon just give me a call and if he tries to run his sheilds wont stop the shell from going through it. And it will take a huge chunk of the ship with it as well.
MrEvan312  [créateur] 12 mars 2017 à 23h56 
Ah thats what I figured you meant. Yeah but like I said Corsin was constantly running and since he knocked out Merlin's main gun I had to pursue. The Halberds are perfectly capable of fighter-like behavior but yeah I see.
Capt.Jack021 12 mars 2017 à 23h30 
Well think about it. The ships you're in command of cant really manuver like fighters as large as they are of course you have the Thrusters thrown all over the place but those are main for manuvering purposes. Take a look at the Starwars Episode III opening Battle. The Venator Class Destroyer. Observe the way it moves. More slow and cumbersome due to it's larger size.
MrEvan312  [créateur] 12 mars 2017 à 23h25 
How can you keep the movement realistic in a game like this? I'm jsut curious what you mean. The combat in Halo is fought of millions of km
Capt.Jack021 12 mars 2017 à 23h15 
BTW I had gotten to messing with your CAS Assault Carrier and jesus dude, you got enough blocks on the damn thing.
Capt.Jack021 12 mars 2017 à 23h14 
yeah I watched it a few times In fact I am the one that said it would have probably gone better if you guys had not used the ships like a bunch of small fighter craft. But kept to the realisic Movments they have in the game. Granted the Frigate is fast, but the CCS is pretty good at manuvering.
MrEvan312  [créateur] 12 mars 2017 à 22h38 
Haha, I bet. I'd have loved to see that. I did my own version of that with an old video where I did 3 Paris-class heavy frigates against a CCS-class. Did not go well. We did some light damage, but we all got wiped out. I was rammed, one frigate rammed the cruiser, and the other wiped himself out on an asteroid mid-fight.
Capt.Jack021 12 mars 2017 à 21h48 
Well Mr.Evan I decided to have a few frigates fight a CCS and you probably know how that went. And I dont think I have to tell you how that went. Starwalts Charons and Paris Frigs. rekt. all of them rekt. Love the ships bud.
MrEvan312  [créateur] 17 avr. 2016 à 21h27 
FIXED!
Melikepi 9 févr. 2016 à 10h33 
ok