Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Age of Bronze
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Tunnisteet: mod, Overhaul
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2.733 GB
20.1.2016 klo 17.43
12.3.2024 klo 20.34
24 muutosilmoitusta ( näytä )

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Age of Bronze

Kuvaus


Enter the Age of Bronze

Before Rome, before Caesar, before the rise of Persia or Sparta, the world was forged in bronze. From stone molds and ancient forges in forgotten halls
flowed the wealth of ancient kingdoms, the mighty armies of the Hittites and the magnificent wealth of Knossos.
By the commands of primeval kings great glittering armies of men and chariots fought bloody wars and expanded their dominions, while on the fringes of civilization barbarian tribesmen fought duels and skirmishes in dark pagan forests and great champions clashed on battlefields.
Further to the east, vast hordes of nomads scoured the steppes, falling upon scattered settlements like packs of wolves

This is the beginning of civilization, the rise of the first cities and superpowers. The time when the first emperors carved decrees into stone, where
nations forged their legacies on the anvil of war.

This is a time of heroes, empires, and mighty god-kings. This is the Age of Bronze.

Campaign update now available! Conquer the Bronze Age world as either the Egyptians or the Hittites! More factions to come in the future!

Preamble and Disclaimer

This mod is still very much a work in progress, while it is playable at this point this is not a final version. There are still many placeholders from the base Total War: Rome II game, and anything currently in the mod is subject to change (or removal).


Join the Age of Bronze Community

[www.facebook.com]

[discord.gg]


Features
  • Experience a full overhaul of Total War: Rome II, set during the tumult of the Bronze Age.

  • Take control of over 20 completely new playable factions brought to life with stunning accuracy. Witness the splendour of Egyptian New Kingdom, the might of the vast Hittite Empire, the military prowess of Mycenae, and many more.

  • A large number of custom graphical assets, including meshes, textures, and a brand new UI, created exclusively for Age of Bronze.

  • Extensively modified battle mechanics haul Total War into a completely new era of warfare, creating a unique battle experience.

  • Campaign play available for the Egyptians and the Hittites, each with their own unique tech trees, building chains, and government mechanics.


Playable Factions

Campaign
  • Egypt
  • Hittites (Hatti)

Custom Battle Only
  • Babylon
  • Assyria
  • Mycenae
  • Knossos
  • Troy
  • Elam
  • Mitanni
  • Ugarit (Canaan)
  • Arzawa
  • The Sea Peoples
  • Kamboja (India)
  • Nairi (Armenia)
  • Belsembeax (Britain)
  • Haumavarga (Andronovo Steppe Culture)
  • Verkanna (Iran)
  • Dilmun (Arabia)


Installation Instructions

  1. Click the 'Subscribe' button on this page.
  2. Launch Total War: Rome II on Steam.
  3. In the launcher click the 'Mod Manager' button.
  4. Find 'Age of Bronze' in the list of mods and tick the checkbox.
  5. Run the game!

Note that we strongly recommend disabling all other mods when playing Age of Bronze.


Credits

GreenyRepublic- 3D Art, UI Art, Database, Scripting, Gameplay Design

Benjin- 3D Art, Animation, Database, Gameplay Design

Kelly - Database and Scripting. Gameplay Design

Gyrosmeister - Database and Scripting. Gameplay Design

Lautaro Castro- UI Art, Illustrations

DontFearMe22 - UI Art, Historical Research

Jayson - Original Soundtrack Composition

Ahiga and the Legends of Bronze team - Models and Textures (donated)


Reporting Bugs

Bugs and other feedback can be reported through our Google Forms[forms.gle] system!

FAQ

Q: What parts of the mod are currently playable?
A: As of August 2023 Age of Bronze features two factions in campaign play, and many more available for custom battle mode!

Q: Will there be more factions?
A: Over time we hope to introduce more playable factions in campaign mode, however we cannot give solid release dates for these at this time.

Q: Will Age of Bronze come to Total War: Attila?
A: At this time we do not have any plans to port to Attila.

Q: How can I contribute to Age of Bronze's development?
A: First, we thank you for offering supporting to this mod. Our UI artist Lautaro has a Patreon[www.patreon.com] where you can support his work - doing so will allow him to contribute more of his time to producing art for the project.

If you think you have relevant technical expertise then we would be hugely thankful if you made contact with us. Otherwise, just enjoying the mod and spreading the word is all we can ask for in support!


Historical FAQ

Q: Will the Israelites be featured in Age of Bronze?
A: While we understand the appeal of playing through one of the most fascinating and important cultures in Ancient History, in the Late Bronze Age the Israelites did not exist as a unified state, and were only just beginning to develop a unique culture. The Israelite kingdom only begins existence immediately after the end date of the mod and as such is not included as a faction, instead period-appropriate units from Canaan are featured.

Q: What is the reasoning for the pike units for the Minoan and Mycenaean factions?
A: Artwork and other sources from the period supports the usage of long spears in combination with full-body shields in combat, however the exact troop formations used with these weapons is uncertain. We have made this units into pikemen as it is the closest approximation we have to whatever combat doctrine these units followed, and we believe that it gives a unique gameplay angle for those factions.

Q: Will you include the Trojan War?
A: The Illiad and the Odyssey are "myth-histories". They are fictionalized accounts written long after our time period, and whilst they are no doubt incredibly valuable historical texts and masterpieces of literature, they are too vague and inconsistent to be of significant use as a solid historical reference. Troy did however exist as a state in the Bronze Age (its ruins are a significant archaeological site) and the Mycenaeans did raid it on multiple documented occasions, and as such it exists as a playable faction in our mod, with proper care given to its historical representation.

Q: I have noticed a historical inaccuracy in the mod, what do I do?
A: In the case you believe you have seen a glaring historical mistake anywhere in the mod, please don't hesitate to contact us either in the comments or on our Facebook page. We are always striving to improve the historical authenticity of Age of Bronze, and would be keen for anything that can help us in this pursuit.


Suositut keskustelut Näytä kaikki (20)
1
16.5. klo 13.32
Reporting minor bugs
Casper
22
26.9.2024 klo 6.20
Is the mod dead?
CyDoN
5
21.5.2024 klo 14.13
Crash after first few turns
youngPreme
2 545 kommenttia
Rubino303 27.5. klo 18.56 
@Nomad416 not sure what their plans are for factions within the mod but historically Sicily would have been home to the Shekelesh(Sicels/Sicani), Southern Italy would have been the homeland of the Weshesh(Oscans) and the Teresh were farther north(Terramare culture). The Sherden(Nuraghe) were in Sardinia/Corsica.
This theory and it's supporting evidence comes from the Erasmus University of Rotterdam dissertation entitled "The Ethnicity of the Sea Peoples" by Dr. Fred C. Woudhuizen [1959 - 2021] published in 2006
Nomad416 27.5. klo 17.43 
What's the purpose of southern Italy and Sicily's presence on the map? They look to be functional provinces compared to the other unused areas.
MarsOfHades 25.5. klo 6.17 
Can we wait ''All Factions Playable''? Or something -Mycenae
-Knossos-Troy Campaigns?
Indobeast(JR) 24.5. klo 2.51 
@Benjin Any time window for the update? Appreaciate the effort and time you've been puttin in, cool mod!
Darius 4.5. klo 12.18 
pleaseee put more faction to campaign like Troy or Assyria
MR. CAPSLOCK 23.4. klo 12.40 
even though right now it is unplayable
MR. CAPSLOCK 23.4. klo 12.40 
@Benjin oh man an update is coming for real ?! I cant wait This mod a great potential !
Ligma Bababooey 20.4. klo 15.59 
can't wait for the update
Dzakari 1.4. klo 13.25 
Great work guys.
Benjin  [tekijä] 31.3. klo 2.05 
@Akhnaten
As an update to this mod.