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I'm glad you answered so quickly.
15 months after I said it'd be ready in a few months, I give the same estimate of a few months. Perhaps miraculously, I am still actively working on it.
When it's released, it'll be called "Fat of the Land".
@lemuria
I agree, a more passive and less micro-heavy way of doing it would've probably been better, maybe even one that doesn't use buildings at all. But it'll stay as is for now, I'll see about tweaking the MTTHs and return on investment to make it more dynamic and profitable (along with more regional modifiers). Also, the manufactories were removed because this was made from the start with the intention of pairing with Ducat Development (which made them redundant), and it was easier to find space in the GUI that way. Sorry if I'm misunderstanding your english.