Garry's Mod

Garry's Mod

2,984 ratings
Zombie/NPC Invasion+
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Content Type: Addon
Addon Type: Tool
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
9.388 KB
Jan 9, 2016 @ 11:31am
Apr 28, 2017 @ 2:03am
16 Change Notes ( view )

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Zombie/NPC Invasion+

Description
IF YOU ENCOUNTER ANY ISSUES READ THIS ENTIRE DESCRIPTION BEFORE ASKING FOR HELP

This is a fixed and improved version of JASON's great addon, Zombie/NPC Invasion.

The original addon IS NOT required! Please uninstall it to prevent any conflicts.

Summary
This addon will constantly spawn random NPCs within a certain distance of any player.
As of now no other addons/gamemodes do this without manually placing NPC spawners everywhere.

Not only zombies can be spawned, but any class that works normally in the game.
Spawn settings can be changed via the "Spawn Editor" in the Q menu options.

This mod REQUIRES NPC info_nodes to work properly on all maps. Without them NPCs might not spawn. You can use the Nodegraph Editor to add your own info_nodes

Please rate this addon! Thanks

Features
  • Multiple spawn profiles
  • Advanced spawn options (KeyValues and spawn flags)
  • Dynamic support for all NPCs
  • Explosive NPCs
  • Chase players setting


Settings
You can change all of the settings via the spawn menu interface (in the Q menu) or through the GMod console.

In the GMod console you can use the following commands:
  • zinv 1/0 - On/Off.
  • zinv_explode 1/0 - NPCs explode when they die. (added so they can damage props if GCombat is installed)
  • zinv_maxdist 0-9999 - NPCs wont spawn further than this.
  • zinv_mindist 0-9999 - NPCs will only spawn after this distance from a player.
  • zinv_chaseplayers 1/0 - NPCs will try to move to the closest player.
  • zinv_maxspawn 0-300 - Max NPCs

To enable the console, go options>keyboard>advanced>enable developer console, then press the "~" key (the button above the tab key).

Submitting feature requests/suggestions and bug reports
Please do not use the comment section below to post important information like feature requests or bug reports. They're very annoying for us to work with.
Instead we ask that you use the forum section to post your information.
Forum threads let us maintain conversations with you so we can better understand what exactly you need/want.

Have a look at this thread for more information
Popular Discussions View All (121)
26
Jun 15, 2024 @ 2:18pm
Nothing is spawning
Balls the talking dog
19
Dec 7, 2024 @ 11:45am
PINNED: 'SPAWN_MENU' nil error (READ)
MattySrc
10
Mar 4, 2021 @ 6:07am
PINNED: The new hero system!
moomoohk
747 Comments
ivanakulov5 Apr 20 @ 12:52am 
Why crawling zombies are very big
Basketodone Mar 28 @ 4:17pm 
Sorry if you've already answered this, but how exactly does the spawning work? Does it check for the first spawn and then go down the list, or does it choose out of every npc at once?
Engineer Gaming Mar 26 @ 2:08pm 
nothing is spawning
DZHEX Mar 14 @ 7:39am 
this mod has nothing to do with nodes, whether nodes are relevant depends on what kind of NPCs you're spawning. This addon just does the spawning, the NPCs have to figure out the navigation.
DarkMatter Mar 14 @ 7:27am 
Does it work on a ai node map? Like could i just do that without using info_nodes?
Edward Mar 10 @ 8:50am 
Please come to our lord and saviour Jesus Christ and please read the Bible and please do not use swear on anything or use bad words and foul words as the lord forbids it and do not believe in evolution as it is a distraction from the enemy to hide our lord and savior Jesus Christ from you and please do not celebrate pagan aspects of holidays and please ask forgiveness and repent to our lord and savior Jesus Christ and dont reject how christ made you human please
sOULKINGBROOK1599 Feb 16 @ 3:48pm 
can you make ir spawn combines?
IluSIonX Jan 20 @ 4:35am 
any way to make it so it spawns after like 15 seconds once u killed it the first time?
DoomEspacial Jan 17 @ 2:37am 
Does this work with a zombie ai improvement mod?
Embertorm Jan 16 @ 8:43am 
I can only have two npcs spawn, this has to be a glitch