Quake Live
No hay suficientes valoraciones
pro-q3dm6 original Quake III Arena map
   
Premio
Favoritos
Favorito
Quitar
Tamaño
Publicado el
2.665 MB
15 DIC 2015 a las 2:54 p. m.
1 nota sobre cambios ( ver )

Suscríbete para descargar
pro-q3dm6 original Quake III Arena map

Descripción
pro-q3dm6 original Quake III Arena map

This Quake 3 version of dm6 has some minor differences from the Quakelive campgrounds. Doesn't have all the extra 'beginner' things like edges everywhere to make jumps easier and such.

Callvote or /map proq3dm6 (since '-' aren't allowed in Quakelive)
CONVERTED BY LAN-DI
9 comentarios
HexeN 7 OCT 2018 a las 9:30 a. m. 
can u add a bot support ? pls :C:quad:
EtRi 9 MAY 2017 a las 8:10 a. m. 
A classic is a classic xD
Purger 9 ENE 2016 a las 5:04 a. m. 
Why does this item load QVM files?
annihiluzz 19 DIC 2015 a las 7:50 a. m. 
quad/mh in the center depends on the gametype, not the actual map, wether its dm6 or proq3dm6 it really doesnt matter :P mh in the middle is only in duel i believe
Lan-Di  [autor] 19 DIC 2015 a las 4:58 a. m. 
And also, again, the Quakelive campgrounds has edges added everywhere to make jumps easier like the jump to rail. This Q3 version doesn't have all these 'beginner' fixes.
Lan-Di  [autor] 19 DIC 2015 a las 12:46 a. m. 
There's no way to fix it, Quakelive forces the QL logo. The textures and scripts are in the pk3...
hamarki 18 DIC 2015 a las 2:49 p. m. 
True about the pentagram tbh
Lan-Di  [autor] 18 DIC 2015 a las 7:36 a. m. 
Like I'm saying in the description, it plays different. Added edges for the Quakelive campgrounds are not there, AD signs are not there, door ways a are a little wider and so on.

The intel / blue campgrounds also plays completely different.
annihiluzz 18 DIC 2015 a las 7:18 a. m. 
whats the point if theres no pentagram?