Cities: Skylines

Cities: Skylines

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Random Tree Rotation
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0.448 MB
Nov 16, 2015 @ 7:53pm
Mar 12, 2019 @ 10:31am
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Random Tree Rotation

Description
Tested to be working with Industries.

All instances of a tree in Cities: Skyline are rotated in the same way, which looks very unnatural. This mod rotates the detailed tree models which you will see when you zoom in.

This mod applies a random rotation to all trees placed on a map. It applies the rotation just before the rendering, and can safely be enabled or disabled at any time. It also affects trees which were placed before the mod was installed. Your game saves are not touched.

Recommended Mods

You may notice the switch between the (unrotated) LOD models and the (rotated) detailed tree models. That is a technical limitation[community.simtropolis.com] which is caused by the technology that is used the render distant trees (LODs).

Now it can be fixed! Get Ultimate Level Of Detail to increase the render distance of the (rotated) detailed tree models. This won't affect the performance very much!

Source[gist.github.com]



I would be happy about a donation[www.paypal.me]!
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246 Comments
LemonsterOG Oct 5 @ 11:30am 
@OptimusGnarkill -- Absolutely.
OptimusGnarkill Oct 5 @ 11:06am 
I take it this is still working?
Uplay Aug 31 @ 6:22am 
rOcKs
Hakali Jul 23 @ 5:16pm 
Random - T R E E - Rotation
ZONE Jul 23 @ 4:55am 
The two comments below, LMAO!
FIT Jul 18 @ 6:00pm 
It is for tree's not rocks?...:steamfacepalm:
Eyalonsky Jun 13 @ 1:09pm 
why it doesnt work on rocks?
yom14 Jun 1 @ 11:20am 
Thanks
flep Apr 20 @ 11:54am 
@LemonsterOG yeah, I use Move It to move the tree which will also trigger the rotation, but also not ideal as I can't rotate the tree manually with move it like the other props (at least on my game doesn't work)
boformer  [author] Apr 20 @ 5:00am 
actually I'm thinking more precise control could be added to move it