Arma 3
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Death from above Coop 1-7
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles
Scenario Map: Altis
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
417.674 KB
Nov 15, 2015 @ 4:10pm
Dec 8, 2015 @ 10:30am
6 Change Notes ( view )

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Death from above Coop 1-7

Description
CSAT forces have dug in on western Altis. They probably assembling forces for major attack on airport controlled by us. We have opportunity to disrupt their preparings using fast motorized troops and CAS bombing. With this mission succeeded, our defence lines should hold enemy counterattack.
Secure town of Syrta and eliminate any enemy unit you encounter. Use CAS to gain advantage on battlefield. Be advised for enemy APC's.
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No mods required to play this mission. Psycho's wounding and medic system implemented. You can play as infantry team (including drone specialist) or gunship (both pilot and gunner). Virtual Arsenal included.
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Subscribe, play with your friends or with AI, rate and comment. Any feedback recommended. Have fun.
5 Comments
JimmyFaceman  [author] Nov 21, 2015 @ 1:05pm 
This scenario didn't require mods, but you can use mods like blastcore, dragonfyre or any uniforms/weapons pack.
JimmyFaceman  [author] Nov 21, 2015 @ 1:03pm 
@Justin, to play this scenario one of players must be squad leader, then another player could be anyone else (drone operator, heli operator, etc.) When starting scenario, just select slot you want to play. Playing as squad leader, you can call the chopper controlled by AI as support. You can also call a164 wipeout to cas mission or, being a drone operator, you can use two drones armed with scalpel missiles.
Justin 2012 Nov 21, 2015 @ 4:16am 
how does this mod work? have no idea how to get into attack chopper/ac130 or whatever is used. some help?
JimmyFaceman  [author] Nov 18, 2015 @ 8:29am 
@Variable, thanks for the link. I checked it, nothing major changed. Didn't tested on dedi yet, just with AI. Changes: added ORBAT, little tweaks on CAS, added more enemies.
Variable Nov 17, 2015 @ 5:58am 
Sounds great! Have you tested it on a dedicated server? Also, you might want to check the fixed version of Psycho's first aid script - http://ciahome.net/forum/mission-making/fixed-psycho-revive-test-version/