Arma 3
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100MC 05 Skink [SP,Coop 50]
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Altis
File Size
Posted
1.659 MB
Oct 15, 2015 @ 7:37am
1 Change Note ( view )

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100MC 05 Skink [SP,Coop 50]

Description
The 100MC (100 Man Challenges) are a simple series of light missions designed for large-scale cooperative servers (50 Players). No long intros, no mandatory cut-scenes etc... You're free to proceed at your own pace.

I am in the process of rewriting this series to support both Single and Multi-player modes, as well as enhancing the detail and adding extra functionality (such as High Command when in SP, pre-set fire team colours in MP and a Casualty Counter function to serve as a ranking for how well you completed the mission).

:: BRIEF ::

CSAT must assault a NATO held town. A detailed brief is included in the mission.

:: FAQ ::

Q: SINGLE PLAYER, WHY?
A: It's pretty neat! Basically you have 50 lives to play with. You can either team switch to each leader and try to complete the mission with one squad at a time, or you can play as a 'Commander' and use the High Commander interface to order each of your five squads around - You switch around units as much as you like and even do both! More details are in the briefing under 'Administration'.

Q: WHY ARE THERE MULTIPLE REVIVE OPTIONS IN SP?
A: Known issue, I've not been able to resolve this yet. It's not the end of the world, though!

Q: IM DOWN IN SP, THE MEDIC WONT HEAL ME?
A: The AI never passed their training, they can't help you! You'd better team switch to medic and get busy!

Q: I CANNOT GET X TO WORK, IS YOUR MISSION BROKEN?
A: If you encounter problems, LET ME KNOW. If you don't tell me, I can't fix it!

:: EXTRA ::

These missions are designed for 50 players. You can host with less if you're rocking a decent group, but the odds will not be in your favour!

Please feel free to edit the mission to your groups ORBAT/preferred parameters, it is based on the F3 Mission Framework with some minor edits for consistency and a few extra scripts thrown in.

I created these for the Zeus-Community, an active EU group that focuses on team-play. We've had some fun times playing on these missions, I hope you do too.

If team-play is your kind of thing, come find us! We run game nights featuring missions such as these twice weekly.