Counter-Strike: Global Offensive

Counter-Strike: Global Offensive

174 ratings
Game Mode: Classic, Deathmatch
File Size
13.262 MB
Aug 14, 2015 @ 10:52am
Aug 30, 2015 @ 12:31pm
12 Change Notes ( view )

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In 1 collection by ICS ✅
4 items
This was my entry for the Mapcore & CSGO Reddit mapping contest. Terrorists are on it again. Deploy the Counter-Terrorist team!

I guarantee that this map has excellent framerate, original layout and visually it's nice to play on. Also there are few things semi-hidden. For example, explode bomb on B and see what happens or try the soda machine etc.

All feedback, comments and suggestions are welcome. Seriously, don't be shy!

So grab some friends, go into a server and get some! I've setup a server for this map, runs 24/7 this map and only this map. Server address: (located in Finland)

Thanks to Maim and Sebastian I. [DE] for finding bomb stuck spots!
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Spectator May 21, 2016 @ 12:24pm 
Yeah Valve only cares look.
Spectator May 21, 2016 @ 12:23pm 
Nice detail, and layout tho. Need to reduce that explosion bomb radius tho, its too big. Try see it maybe with map_showbombradius.

Dat dead body near T spawn looks creepy tho.
ICS ✅  [author] Oct 18, 2015 @ 4:17am 
I realised few months ago that Valve never picks maps based on their layout, only their looks and new maps that look good with original theme are the ones they want. I gave up getting on at any operations already. It never happens despite how many maps i do. All these maps that i have released, except this one have already have their gameplay fixes done based on feedback and they never got in.
cherokee. Oct 18, 2015 @ 3:45am 
@ICS Don't be late for the new Operation! :pcrace:
ICS ✅  [author] Oct 17, 2015 @ 4:16pm 
Just a small update on what is going on. I received lots of feedback from the reddit playtesting but i have not had a chance to go through all that yet. I have the links saved, all the demos from the servers to look on so i know later what you guys said and know what to change and rework.

However, i have been extremely busy with other things, such as the TF2 halloween map Hellstone so i will get back to Vaneri when i get the chance and the urge to do so. The contest was so much letdown for me that i just wanted more feedback and when i got that, it was so overwhelming that i really need to have the urge to get back to the game, to have fun playing it so i can have fun mapping again for it.

Thanks for your patience. :summerghost:
cherokee. Oct 8, 2015 @ 12:45am 
Awesome map, I would love to see this in the new operation :csgocross:
Jp3game Oct 6, 2015 @ 8:44pm 
This are the general opinions of the map.

-The map is way to T sided.
-Smgs are way better that any rifle in this map except for elevator in A site.
-It has too many corners that people can just camp.
-Way too many connector and routes.
-The underground parking area with a vent where completely useless.
-Feels like if i hit W for 2 seconds ill get stuck somewhere. (lots of lit bumps and hooks like the 1 valve in overpass)
-Mid seem out of the way.
-The is an area near B site with the U.S. flag that looks like you can go there. (You can't)
-Very dark areas, players don't contrast well.
-The timing is super quick, no time to set up smokes and flashes.
-More areas should connect to Mid not A.
-A site has an useless or rather out of the way dark room on the back of it.
-Bomb explosions kills Mid... Mid...
Those are the critics i heard from the other players i heard on the Community night Play test.
maškėbmw Oct 6, 2015 @ 11:03am 
Nice visuals, a lot of great details but it's pretty confusing...
ICS ✅  [author] Sep 3, 2015 @ 10:41am 
Contest over, didn't qualify. I'm not sure yet what i will change, but i'll be looking how i can improve CT base area and the underpass area through door to A site.