STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

341 ratings
Never Fail Influence Checks
File Size
0.001 MB
Aug 6, 2015 @ 12:18pm
Aug 7, 2015 @ 10:01pm
2 Change Notes ( view )

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Never Fail Influence Checks

Upon request, this mod allows the player to never fail on influence checks (Influence Success:). However if you want to turn your companions into jedi you will still have to do their respective side quests (I.E. you still have to take Mira to her spot and you still have to train with Handmaiden)

This mod will alter the value that returns whenever you need to pass a influence check so it always appears as though you have enough influence to pass these checks. So you will still appear to lose influence.


If you have any problems try a manual install with this link:

If you don't know how to perform a manual install click this link:

Please let me know if you have any problems with the mod by commenting here.

Note being subscribed to more than 5 mods at a time causes the game to crash.
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Beard Wonder  [author] Mar 10 @ 9:49am 
@[Nr.2] Mr.Entspannt✠™ Yes
[Nr.2] Mr.Entspannt✠™ Mar 9 @ 2:07pm 
do i need to start a new game to bring the mod working ?
Beard Wonder  [author] Mar 5 @ 7:49pm 
@Kotorfan3231 Yes
Kotorfan3231 Mar 5 @ 6:00pm 
does this mod work with restored content mod?
Burvjradzite Feb 21 @ 8:18am 
Great mod for a gray, real human being jedi (not jesuit) exile, who dont give a fuck about companion's attitude.:yay: Maybe on my 5th playthrough i'll install it, for now it is better to add this to favs to remember for later
Faxot Feb 17 @ 9:55pm 
@BeardWonder Well, that's what happens, when I use KSE to change some stats, whether or not I touch the influence, my companions are on the dark side.
Beard Wonder  [author] Feb 17 @ 3:49pm 
@Faxot No it shouldn't
Faxot Feb 17 @ 10:10am 
I have a question, but can this mod pose a problem with the mod that makes the editor of the game: KSE?
brandanberg Oct 10, 2018 @ 11:43pm 
i found that this mod dosent seem to work with hak-pad. but otherwise its nice i like it, much like the companion affection from fallout 4 influence is a pain in the ass.
Beard Wonder  [author] Aug 19, 2018 @ 8:47am 
@BobbyTheWallflower I'm not sure, but I would imagine so. They don't seem to actively change the scripts that this mod uses.