Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

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Random Weapon LTS
   
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Game (maps & mods): Medieval Warfare
Mod and/or Map? (maps & mods): Map
Map game modes (maps & mods): Last Team Standing
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21.609 MB
3/ago./2015 às 22:51
10/set./2017 às 23:29
19 notas de atualização ( ver )

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Random Weapon LTS

Descrição
Last Team Standing map with a twist. Each round weapons are randomly selected for players to use. Players will be automatically equipped with their random weapon when they spawn.

There are 3 different modes available:
- Different weapon for each team
- Same weapon for both teams
- Different weapon for each player


If you are logged in as an admin on the server, you will have access to the following console commands. These are not necessary to play the map, but can be used if you want to force weapon selections.
'ce m_team' - Changes mode to different weapon for each team.
'ce m_same' - Changes mode to same weapon for both teams.
'ce m_player' - Changes mode to different weapon for each player.
'ce w_[weapon name]' - Forces weapon loadout for the next round. Does not work if the mode is different weapon for each player. If the mode is different weapon for each team, the command will need to be entered twice (once for each team). Example: 'ce w_oilpots' and then 'ce w_broadsword' to force Oil Pots for Mason team and Broadsword for Agatha team.


Special thanks to Big Beans for helping import custom weapon models and contributing a few of his own.


Change Log:

v1.3.1 (09/10/2017)
- Possibly fixed Ballista/Catapult camera bug.
- Increased Catapult fire rate.

v1.3 (08/31/2017)
- Added Scythe loadout.
- Added Dankhander loadout.
- Added Maul at Arms loadout.
- Added Ballista loadout.
- Added Catapult loadout.

v1.2.3 (09/20/2016)
- Fixed class selection exploit.

v1.2.2 (02/20/2016)
- Added 'Left-Click to Spectate' message for spectators stuck in the spawn area.

v1.2.1 (01/21/2016)
- Fixed late joiners not gaining the invulnerability buff during the voting sequence.
- Fixed Peasant skin not being applied to Mason's Grand Mace loadout.
- Fixed Lava Volume exploit.

v1.2 (01/17/2016)
- Teamkills should now be impossible during the voting sequence.
- Reduced chance for identical weapon loadouts in 'different weapon for each team' mode to 1/6.
- Added Baseball Bat loadout.
- Added Half-Sword loadout.
- Added Katana loadout.

v1.1.2 (10/08/2015)
- Added Engineer skin to Agatha's Maul loadout.
- Reverted Fist loadout health back to 300.
- Added Flag loadout.

v1.1.1 (09/05/2015)
- Added Troll skin to Mason's Maul loadout.
- Reverted Pickaxe back to Double Axe. (Because Pickaxe wasn't working)
- Replaced buggy skeleton first person model with archer model.
- Fixed Throwing Knifes and Throwing Axes not being selected for Agatha in the 3rd game mode.

v1.1 (09/03/2015)
- Replaced Double Axe with Pickaxe.
- Removed King model from Throwing Knives and Throwing Axes loadouts.
- Players can now vote for one of three different modes at the start of the match.

v1.0.1 (08/18/2015)
- Fixed players getting stuck in the spawn area if they join after a round has already started.
- Adjusted night time filter.
- Reduced health bonus given to king loadouts (fists, throwing knives, throwing axes).
- Added console commands.


=================

Maps included:
AOCLTS-RandomWeapon_p.udk
24 comentário(s)
Luckylegs 26/jan./2019 às 20:03 
Sweet! Thanks Eggplant. I will. I think Baron will be happy about that.
Eggplant  [autor(a)] 26/jan./2019 às 19:31 
Yes, that's fine. Just make sure to give credit in the workshop description please.
Luckylegs 25/jan./2019 às 20:28 
Hi Eggplant, thought you were on my friends list.. so I would of asked. Do you mind if I use your random weapon mod for a couple of my maps? Baron said he thought you made this stuff for everyone. If not, its okay.
•҉Baron von Moorland 2/jul./2017 às 14:48 
Are you playing single player? Ensure you've downloaded the map from the workshop Chivalry launcher. Then open console in Chivalry and type 'open AOCLTS-RandomWeapon_p'

Otherwise just join the Moorland Skirmishers server and request it be played.
Azmonius 22/nov./2015 às 19:56 
I cannot figure out how to load the map
•҉Baron von Moorland 4/nov./2015 às 16:24 
some shots of this map in this video...

https://www.youtube.com/watch?v=F9H-0T3J6Og
shan'S 5/set./2015 às 18:36 
Good :D
metafree 17/ago./2015 às 15:21 
Amazing idea :happymeat:
SmallestBear 15/ago./2015 às 16:10 
Great Work. A mode where everyone gets a random weapon in each slot might also be fun.
Hans Riesenschwanz 13/ago./2015 às 15:14 
Really cool, great idea!! :steamhappy: