STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

11,248 ratings
(English) The Sith Lords Restored Content Modification (TSLRCM)
53
37
145
15
50
10
36
17
15
10
5
5
2
2
7
3
5
3
3
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
325.727 MB
Jul 21, 2015 @ 6:56am
Dec 17, 2020 @ 1:27pm
18 Change Notes ( view )

Subscribe to download
(English) The Sith Lords Restored Content Modification (TSLRCM)

Description
This mod's intention is to restore much of the content cut from The Sith Lords, that was lost to the main game due to a rush to release the game. This rush also left the game with a plethora of bugs (some of which also blocked out content, so not everything restored was really *cut*; for example the quest 'Corrun Falt'), so this mod should seriously decrease the buginess that plagued TSL.
Overall, our goal is to make the KotOR 2: TSL experience as close as possible for us (as modders can do) as what Obsidian originally intended it to be...

For a semi-complete list of restored content check http://deadlystream.com/forum/topic/139-whats-restored-in-tslrcm/
For the fixlist of 1.8.5 check http://steamcommunity.com/workshop/filedetails/discussion/485537937/364040797995250981/

For the most up-to-date list on known mod compatibilites check here: https://deadlystream.com/topic/8547-inquiries-on-mod-compatibility-list-for-tslrcm-186/

To install simply hit *subscribe*. If it doesn't start the download reboot Steam.
Popular Discussions View All (391)
16
1
Mar 22 @ 9:57pm
PINNED: Update Changelist
Hassat Hunter
4
Feb 3 @ 6:14pm
Crash before going to Telos surface
ShahsVolta
2
Apr 6 @ 9:06am
Kreia's Past Cinematic Bug
Elusive
< >
2,777 Comments
Crémeuse Jun 15 @ 6:18am 
Great mod, the droid planet isn't that great but it still adds a few hours of playthrough to this amazing game
boffo163 Jun 14 @ 10:37am 
Yea, I never found the droid planet worth my time
thunderstudj7 Jun 14 @ 5:29am 
m478 ruined a 40 hour playthrough
SeaMountain Jun 5 @ 2:24am 
@Hords @FirestormFPS turn on V-sync it help me when I get stuck after combat
jokersbakery Jun 3 @ 4:53pm 
I am in the Peragus Facility and the HK unit is missing after I first talk to him... Therefore, I am unable to get the Voiceprint dialogue from him and I'm stuck... HELP. Does this mod removed my HK?
FirestormFPS Jun 3 @ 3:49pm 
I also am getting stuck in position when I go into combat.
Hords Jun 3 @ 2:10pm 
Constantly getting stuck in position after combat. Have to save and reload every time....
cschrandt Jun 3 @ 2:06pm 
@TheMedic: That has to do with your influence with those characters and is part of the base game. When your influence is low, they react opposite to you. When high, they align with you. Kreia is the only one that stays mostly fixed in alignment. I hope that this explains your issue and that it isn't some other unusual bug.
TheMedic Jun 2 @ 6:01pm 
So, I'm not sure if it's this mod or another one, but when my character gains light side or dark side points, my companions gain the opposite. So, if I gain light side points, Atton would gain dark side points, etc. This is the only mod I can see that would do this.
Elliot.j.cunningham May 28 @ 11:14am 
Found that turning v-sync on fixed the not moving after combat