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Before the changes I was getting erratic frametimes and severe drops here and there, particularly while gliding or driving, no matter if I was at my native 1440p or using DSR to render at 4K, but now?
I can downsample from 4K at a locked 60FPS with flatlined frametimes. My current benchmark for performance is inside the Stagg Airships as that's where I was getting the hardest hit to performance and I'm rock solid and stable FPS and frametimes. It's only while driving the batmobile around that I will occasionally see a spike in the frametimes.
Bookmarking this one for future playthroughs!
physx on gtx 1080 : min60 avg90
physx on cpu : min82 avg122
[Engine.Engine]
...
bSmoothFrameRate=TRUE
MinSmoothedFrameRate=58
MaxSmoothedFrameRate=62
[Engine.Client]
...
; This is actually your refresh rate, set it to match your desktop's refresh rate and ignore what its name seems to imply
MinDesiredFrameRate=60.0
seriously. minsmoothframerates default is 22. no WONDER people were getting slideshows.
also mindesiredframerate was 35. changing both these settings to 60 fixed everything.
seriously 22 for minimum? the hell wb?!