Cortex Command

Cortex Command

118 ratings
The Academy of Arcane Arts V 1.2.0
 
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3.667 MB
Jun 9, 2015 @ 8:11am
Nov 10, 2015 @ 4:55am
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The Academy of Arcane Arts V 1.2.0

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Description
A magic themed mod with a spell and mana system, as well as bomb/trap crafting. Lightning bolts, giant stone fists, necromantic undead army, and more.

Short Tutorial:
Remember to equip an Academy actor with a spellbook and spell scrolls in order to use spells. (Not applicable to actors outside of the Academy mod.)
Open the pie menu and press fire button to cycle through spells.

For more detailed instructions, link to tutorial video below:
https://www.youtube.com/watch?v=zp1TXpf9BUA

To craft a spell bomb/trap:
Hold the bomb/trap, switch to the desired spell, hold and release fire button to craft. Now you have a bomb or trap infused with the spell of your choice.

Two global scripts are also included. (Infinite mana and zero cast time)

This mod also has support for the Unmapped Lands 2 mod, albeit some minor sound and graphical bugs.
Now also competible with Void Wanderers. Please refer to the Voidwanderers Readme file for details on how to do so.


Additional info and direct download link for all previous versions on Datarealms Fan Forum:
http://forums.datarealms.com/viewtopic.php?f=61&t=45960&p=561287#p561287


Details on the actors and their specialties:
http://pastebin.com/d49Bkvv8


Credits:
Nexushub - programming, ideas, testing, sprites
The Decaying Soldat - sprites, support
Duh102, Gotcha - WizCorp (the basis of this mod)
Westwood Studios(Rest in Peace) - sounds, ideas from Nox
p3lb0x, shook - used homing bullets from High Impulse Weapon System minor mod
hackcraft.de , opengameart.org - futhark runic symbol alphabet
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87 Comments
Stalker Mar 17 @ 6:05pm 
loool norton
Ryedestructor Dec 22, 2018 @ 11:11pm 
Since disabling mods never works for me I just have to uninstall and reinstall mods depending on what I want to use. So, I had uninstalled this mod to try out some other factions, then I came back and reinstalled this mod about 10 minutes ago. About 2 minutes ago Norton found another Trojan.

Unfortunately I will be uninstalling this and mechanisms (Also by Lokhart) permanently for my own safety. For others; it is probably unwise to download/continue using this mod. Even if you have a reliable Antivirus I wouldn't recommend risking it.
Ryedestructor Dec 20, 2018 @ 10:19pm 
It's not rare that I have to undo Norton's actions when I download mods for a videogame.
Ryedestructor Dec 20, 2018 @ 10:18pm 
Well to be fair, Norton gets worked up over nothing. I download something for Terraria from a well-known modder online, two minutes later I get a notification from Norton Antivirus letting me know that it deleted half the files I just downloaded because they were unsafe.
Sergei the Sergal Dec 16, 2018 @ 7:37am 
Nope, nothing. I had AVG and Avira both funning whenI downloaded the mod and got Malwarebytes soon after but nothing in the slightest.
Ryedestructor Dec 15, 2018 @ 4:15pm 
I haven't seen any signs of a virus/malware, and Norton claims that the Trojan was quarantined, I just find it a bit odd I'm not the only person who's had a Trojan in their files.
Ryedestructor Dec 15, 2018 @ 4:14pm 
@Sergei the Sergal Do you have any Antivirus progams on your device? If so, are they activated or deactivated? About 5 minutes after downloading this mod I got a Norton Antivirus notification claiming that a Trojan (High risk level) was found in the files for this mod.
Sergei the Sergal Dec 15, 2018 @ 7:45am 
I didnt pick up a trojan, the hell are you lot on about?
Ryedestructor Dec 14, 2018 @ 9:39pm 
Me: *Finally finds a pretty cool wizardry mod for Cortex Command* This is the greatest mod I've ever seen!

Norton Antivirus: "Hold my beer."

But seriously, should I be concerned about the Trojan or...?
Sergei the Sergal Oct 28, 2018 @ 10:58am 
Yeah some of the spells like Firebolt are just annoying as hell because they dont work. By "dont work" I mean they backfire. Horribly. If you have a fix I'd like to hear it, cheers.