Cities: Skylines

Cities: Skylines

204 ratings
De Voortuin -Z- (European)
   
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5.319 MB
May 25, 2015 @ 2:22pm
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De Voortuin -Z- (European)

In 1 collection by Zakerias
Maps by Zakerias
21 items
Description
Coastal Map: De Voortuin

This map has a smooth landscape with rolling hills and two rivers. Along the borders of the map are lakes, ridges and a few islands. The large central island lies between the rivers and has a highway cutting through it.

Infrastructure
There are four highway connections, in the middle of the map lies a completely straight segment that goes through the starting tile. There is one line of railway that's also crossing the starting tile. Both rivers have ship routes. There is plenty of flat terrain, though further away from the starting tile, the terrain gets a bit bumpy.

Water
There are two rivers with decent currents. On either side of the map are small streams that form a lake, both have small islands in them. There are three tiny natural lakes that can work for sewage, but there is also an artificial square lake that is prefect for placing filtration plants. In the southeast corner is an area of 'broken land', with cliffs and pools.

Resources
There are four oil, four ore and four farmland locations. There are a lot of trees (248k) and the farmland has narrow treelines. Unlike my other maps, these farmlands do not have oil or ore resources in them, instead they are completely made from fertile soil.

The name of the map is based on the Dutch word for 'front yard'.

Leave a comment if you have suggestions or if you want to show your creations. Have fun!


My Maps

Typical Dutch Landscapes
Drebbeldam (European)
Mondriaansland
Pierdoniadiel

Coastal
Kruyswick (European)
Baardmans Bay
Spykerbrook

Islands
Ambrose Island (European)
Teyland
Great Flutland

View the Main Collection
View the Classic Collection
View the Smooth Highway Collection
28 Comments
Exsosus|Cryo| May 9, 2021 @ 3:45am 
This was one of my favorite maps I've ever test-loading as New map. Thank you so much! Next city being built here!

@Mertok07: Please check the following 2 rules for getting students to school:
1. Satisfy work in the city by building Commercial and Industrial zones within car / bus / train distance to your Residential area.
2. Pollution. Students will not go to school in a polluted area in my city. I moved the school and this fixed rule #2.
mertok07 Mar 3, 2021 @ 9:54am 
Citizens don't go to school, education level is always low.
napoli Mar 27, 2020 @ 10:00am 
Nice map Dank u
joshuadixon03 Nov 2, 2016 @ 12:30pm 
How have you guys started your city on this map? I want to make a nice looking, detailed city but i just dont know where to start. Thx
UniverseMasterer Oct 1, 2016 @ 11:25pm 
we need a de tatooine
naxi Mar 20, 2016 @ 4:51pm 
BEUTIFUL JOB !
Pacifix Jan 30, 2016 @ 5:37am 
Looks beautiful to me! I'll give it a try immediately! :)
T.Dog Sep 18, 2015 @ 10:27am 
I cant play this map. I dont want to spoil it's beauty with my awful dystopian cities and road systems that look like they've been drawn by 5 year olds with ADHD.
jaellra Jul 27, 2015 @ 6:25pm 
Does anyone else have issues with the cargo trains not working?
Finwickle Jul 25, 2015 @ 9:27am 
Another brilliant map, just like your others. Very nice starting area as well.