Black Mesa

Black Mesa

194 ratings
OaR - Loop Mod
   
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82.507 MB
May 14, 2015 @ 3:19pm
Dec 31, 2020 @ 7:14pm
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OaR - Loop Mod

Description
Loop Mod is an addon to the single player campaign's On a Rail chapter. It adds some missing sections to the opening map.

This version of the mod is intended to work with stock Black Mesa. For those interested in playing Loop Mod alongside On a Rail Uncut, consider checking out The Definitive On a Rail (Loop Mod + On a Rail Uncut)
57 Comments
Hecatomb Aug 29, 2021 @ 9:11pm 
This is a fun little expansion, and it's great to see the pipe crossing and the reworked switching station again! The only problem I've seen is that the dead bodies at the security station have a tendency to disappear if a saved game is loaded in the vicinity.
frutiger aero fish monitor Feb 21, 2021 @ 8:51am 
does this mod work with the black mesa classic mod?
Salimuyne  [author] Jan 29, 2021 @ 11:09pm 
Oh no the rubble is fine. I was referring to other areas of the map with that comment.
Hecatomb Jan 29, 2021 @ 5:24pm 
If the rubble doesn't look as good as you'd like, perhaps the corridor could dead-end at a locked door or inoperative elevator instead?
Salimuyne  [author] Jan 3, 2021 @ 1:44pm 
I did re-add the rubble in this patch. The thing is that between when this was originally made when BM was still a mod and when it was released on steam, the number of things allowed in a map went down. So I had to simplify areas such as those. I agree, it doesn't look great, but it was unfortunately wholly necessary.
Lieutenant_America Dec 27, 2020 @ 9:27pm 
Yeah, the caved-in areas were updated for 1.5 to look like actual rubble and not just rock textures growing out of the tunnels. The same would be appreciated here.
Pvt. Martin Dec 26, 2020 @ 10:27pm 
I know this works with the Definitive Edition but there are a few aesthetics on the stock map that didnt get updated over with loop mod. Namely the updated rock models and area with vort/bullsquid encounter overlooking the flooded tracks area is rather dull looking. In the base map this area had some verticality added to it. Same deal with security zombie room at the very start.

just a couple of nit picks i noticed.
Lieutenant_America Dec 15, 2020 @ 10:32am 
Any plans to update this for 1.5? It's fine if not, just curious.
Pietas Apr 30, 2020 @ 2:26am 
Really glad I can use this separately from OaR Uncut.
Hecatomb Apr 24, 2020 @ 9:55am 
This was one of my favorite parts of the chapter, and it is re-imagined beautifully here. The only issue I had was at the security station: if a quicksave is reloaded there, all of the corpses disappear. Other than that very minor problem, it is flawless and an excellent addition to the core game.