Killing Floor 2

Killing Floor 2

45 évaluations
Climbing the Mountains of Outpost
De bigh XCX
As a spectator you have so much time to do silly things like exploring the maps and earning achievements in the meanwhile ... The mountains of Outpost are precious and unique and without any zombies.
2
   
Récompenser
Ajouter aux favoris
Favoris
Retirer des favoris
Lets get started
Go on spectate in server browser
You start with the view of level entrance
Just keep this view and move it with WASD controls
SHIFT makes you going faster



Thats our Map
The dark median peak
We are heading to the big one in the middle. Trees have no ground here. Be careful !



The windmills are nice. Don't miss them !



After 300m way of stressful walking you reached the dark median one.
Enjoy this nice view:



Come on you can do better. If you bite your teeth together we can go up there ...

The big one
Congratz you did it. Now the next trader is just 999m away.



But what you must see there another peak appears somewhere between the clouds.

The hidden far peak
This one brings you to the limit. Keep on going 2km is nothing.



Almost on peak. Activate your last reserves!



There it is after 3km painful walking



Oh no! What a great disappointment. It's just a cheat !



You can just image where we came from

The sun mountain
OK let's start again. The sun mountain is on the other side.



We come closer



Nice surface



Nice overview. The big one on the other side btw

The hidden far peak #2
Top of sun mountain. 1636 m from trader. Left to the big one another far peak appears at the horizon



We are coming closer



Almost



Up there



That's it! Over 4 km far away from trader





Last words
Thanks for attending me on this trip. Hope you enjoyed it like I did
On the one hand I'm becoming sad to must leave this beta with all the experiences
on the other hand I'm grateful to have tested it out at all
CU later KF2 maniacs
10 commentaires
Hitchet 13 sept. 2019 à 16h09 
I even don't know if that was completely unique experience or complete waste of time. Good job though. :beatmeat:
bigh XCX  [créateur] 10 juin 2016 à 12h55 
Thanks Bananya
strawberrycat2007 10 juin 2016 à 10h19 
I love this guide, keep up the good work!
Tripping trips keep telling us, that they put their souls in the game and then we see this. GJ, dosh-makers.
Blakey 20 oct. 2015 à 22h20 
I got lost, avalanche got me. Help!
tofu 2 oct. 2015 à 21h37 
Best guide yet.:steamhappy:
Carme 21 avr. 2015 à 19h03 
I died.
bigh XCX  [créateur] 16 avr. 2015 à 17h39 
I guess they also have a "level of detail" acivated. (If you come close the textures look pretty)
I also travelled to the top of the Eiffeltower but there are sometimes still very awkward textures
(for example the golden gate other side of the bridge)
Brano + DuolingoZhongGuoRen 16 avr. 2015 à 16h11 
Nice, that's why the unreal engine if good for. It allows you to make huge maps, unlike source...
_Qu[AA]rK_ 16 avr. 2015 à 10h28 
I don't have idea why would they put objects that far away that are not even visible, they take only memory and map's file size is higher. :D