Garry's Mod

Garry's Mod

605 ratings
Type: Map, Addon
File Size
18.562 MB
Mar 7, 2015 @ 1:18am
Mar 11, 2015 @ 1:03am
5 Change Notes ( view )

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* These maps are so old that they barely work with GMod any more. You are better off playing the standalone mod, which you can find here: *


I seriously recommend headphones for this map. Turn it up, too!

Requires: Half-Life 2, Episode 1 & Episode 2.

Two years in the making! (I’ve been busy…) You’d be doing yourself a favour by reading this.
Before you begin:
Ghosthunt 3 was a pretty ambitious project for me. I vouched to push the Source engine to its limits in terms of events and map size. I have delivered; however, people with lower-end machines may struggle to run this map. The map has been in production for a very long time and whilst myself and my testers are sure we’ve ironed out 99% of the bugs we found, the map is very random and has continued to surprise us throughout its development.
The map contains some new features unseen in my previous releases.
#1 – NPC Ghosts
There are NPC ghosts in this map. They spawn at random intervals. Much work has been done to stop them from over spawning and I am now comfortable enough to say that they shouldn’t flood the edict counter and crash the map. If you experience a crash with the error ‘No free edicts’ mention it to me and I will work to lower the spawn rate further. You will need AI enabled for these events to work. I do not recommend killing these NPC’s as it will break their I/O’s – I’m not sure what kind of results that would yield. It should also be noted that they are invisible unless you have your flashlight on them. Players with such graphical settings such as disabled shadows will not be able to see these ghosts.

When working correctly, they are very sneaky and make for some excellent genuinely random jump-scares. Once spawned they will seek out a random player and pursue them. They are pretty good at making their way through the map by themselves and you will often find doors left open in their wake.
#2 – Heating System
The map contains a heating system. This can be disabled but you MUST trigger the disable mechanism before you start the map. You ‘start’ the map by pulling the first lever opening the exit door to the safe room.

If you’re a man and want to battle the cold as well as ghosts, there are instructions in the safe room on how to use the furnace. You can take canisters found around the map to the furnace and spark it. Once sparked, the furnace will run for 10 minutes. You can tell when the furnace has stopped as things will get very quiet (and creepy) and gradually you’ll get colder until you die. Nice!
#3 – Escape Event
I’ve written in a little escape event. There are two devices hidden randomly (this seems to be a problem in Garry’s Mod so doesn’t be surprised if you find both items in the same places) – Take these devices to the radio room and insert them into the flashing panels. Then hit the button to summon a helicopter.
If you have any queries or find any bugs, do not hesitate to contact me.
Thank you for your continued support!
Happy Ghosthunting !
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¤Mi|keÿ¤ Jul 5 @ 5:24pm 
no release for synergy?
⚡👑 aggelos 34 👑⚡ May 25 @ 9:30am 
where do you get the models and the textures?
i really want them:steamsad:
Oden33390 Apr 29 @ 2:10pm 
in the mod you should make it multiplayer and in 2007 branch in 2013 you cant use overlays
Preston Garvey Feb 10 @ 5:40pm 
@RaptorPlayz you need the games I know it sucks
Teh Hatein Feb 2 @ 6:21pm 
the box is glitched, I cant move it
RaptorPlayz Dec 24, 2017 @ 5:42pm 
do you need hl2 the game or is it a mod?
Gλm³r#¹ | א‎₀ Oct 30, 2017 @ 9:03pm 
@fif Did you mount your games?
fif Aug 16, 2017 @ 12:08pm 
I got hl2&both episodes installed, but i still see the purple and black squares of doom. And also a lot of errors. Anyone got idea what could be wrong?
☭[BLACK@BONES]DALEK]☭ Aug 8, 2017 @ 7:34am 
where is the small keypad you need to find friend me and msg me
GrayScale Aug 5, 2017 @ 8:22pm 
Bread, there are very maps that on the workshop that can deliver the kind of suspense and tension your gm_ghosthunt maps have delivered to my brothers and I. I'm looking forward to any upcoming projects. Best of luck.