Arma 3
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F-16 Fighting Falcon
 
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Data Type: Mod
Mod Type: Plane
File Size
Posted
Updated
330.522 MB
Dec 31, 2014 @ 7:23am
Jul 22 @ 12:47am
42 Change Notes ( view )

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F-16 Fighting Falcon

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Description
/*YOU MUST NEED FIR AIRWEAPONSYSTEM PACK!*/
Weapon pack Workshop Link

ADDON : F-16 Fighting Falcon Series Standalone

DESCRIPTION :


The General Dynamics (now Lockheed Martin) F-16 Fighting Falcon is a single-engine multirole fighter aircraft originally developed by General Dynamics for the United States Air Force (USAF). Designed as an air superiority day fighter, it evolved into a successful all-weather multirole aircraft. Over 4,500 aircraft have been built since production was approved in 1976. Although no longer being purchased by the U.S. Air Force, improved versions are still being built for export customers. In 1993, General Dynamics sold its aircraft manufacturing business to the Lockheed Corporation, which in turn became part of Lockheed Martin after a 1995 merger with Martin Marietta.

The Fighting Falcon has key features including a frameless bubble canopy for better visibility, side-mounted control stick to ease control while maneuvering, a seat reclined 30 degrees to reduce the effect of g-forces on the pilot, and the first use of a relaxed static stability/fly-by-wire flight control system helps to make it a nimble aircraft. The F-16 has an internal M61 Vulcan cannon and 11 locations for mounting weapons and other mission equipment. The F-16's official name is "Fighting Falcon", but "Viper" is commonly used by its pilots, due to a perceived resemblance to a viper snake as well as the Battlestar Galactica Colonial Viper starfighter.

In addition to active duty U.S. Air Force, Air Force Reserve Command, and Air National Guard units, the aircraft is also used by the USAF aerial demonstration team, the U.S. Air Force Thunderbirds, and as an adversary/aggressor aircraft by the United States Navy. The F-16 has also been procured to serve in the air forces of 25 other nations.

From Wikipedia


CONTENT/FEATURES/CHANGES/BUGS :

SEE MORE INFO[forums.bistudio.com]


CHANGELOG/BUGS/KNOWN ISSUES:
-Check the BI Forum(lack of characters remaining of this description) and Change Notes

Known Issues
- Cockpit is still wip.

CLASSNAMES :


Aircraft
Classname /name/ Faction
FIR_F16C / F-16C Fighting Falcon/ NATO

CREDITS AND THANKS :

Firewill

Special Thanks

Myke - i'm use his "Air vehicles instruments & gauges - Open source"

John Spartan & saul - allow for use afterburner , Ejection Script.
(Specially, John Spartan was help for my SEAD System. Thank you!)

geraldbolso1899 - allow for use kimi Wipeout HUD/HMD.

fullerpj - allow for Compatible with KC-135 Stratotanker from USAF Mod.

Mr.R - he is my real friend, he provide of afterburner sound and AIM-9 Lock Tone Sound.

77th CFW members - Addon Tester for my addon

BIS - ArmA 3 and arma 2 sample model, texture and arma 3 function.

Audio by Real Sound Studios

your support is can be make keep working more!
Patreon[www.patreon.com]
Paypal[www.paypal.com]
Popular Discussions View All (19)
10
Sep 17 @ 5:30pm
How to use the targeting systems?
Red Leader
6
Jul 12, 2015 @ 12:44pm
Improvements
Detlev
4
Dec 10, 2016 @ 12:00am
Different Loadouts
HangmanOfSvetlo
< >
252 Comments
Skippy Dinglechalk Sep 17 @ 4:16pm 
A Thunderbirds skin would look sick on this
Stiles Stilinski #TU_MOD Sep 12 @ 5:27am 
i need texture template but you now best i cant make anything for this , my workshop have very good textures but you dont help me , i wanted one thing but you didn't help. i wanted for solotürk ,Solotürk is a Turkish F-16 And Have Very Good Livery And İ want Make This Livery For Arma 3 .
gopnik Sep 11 @ 6:50pm 
Please help?
gopnik Sep 9 @ 6:55pm 
I go in the targeting mode, and I don't get the option to turn on the laser marker doesn't appear, even when I have a targeting pod.
gopnik Sep 9 @ 6:43pm 
How do you use the laser targeting pods????
HonzaVinCZ Sep 9 @ 4:44am 
Could be these mods updated please? F-16 handling is just OP. I mean turning with it is too much sesitive. Also you can turn with rudder so easy even in 500km/h. I'd just like to see more realistic handling for these mods because weapons system for these is unique. Also could it be compabile with ACE3 (e.g. laser codes)?
gopnik Aug 30 @ 1:29pm 
I think that the AGM-65 mavericks are too ineffective against tanks.
MSF x Smurf Aug 20 @ 4:28pm 
I just downloaded the mod today and I'm having issues entering any model of the F-16.
uGAMERS.CLUB DK_Den7e Aug 18 @ 7:11pm 
I've been a fan of yours since Arma 2. Your work is awesome. Now that I've said this, isn't this F-16 waaaaay too maneuverable? I mean, I'm perfectly OK with a little more than IRL because of Arma map sizes and engine limitations but I think this is way too much xD
A3ROSN1P3R Aug 9 @ 12:50pm 
The F-16 has an emergency tail hook incase the pilot needs to land on a carrier, is it possible to add this feature in a update at some point, Thanks.

PS Your aircraft are awsome