Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Cataph's - UI: Ammunition shown for melee/spear infantry AND melee cavalry
   
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Tags: mod, UI
File Size
Posted
Updated
450.000 B
Dec 29, 2014 @ 5:25am
Aug 9, 2018 @ 10:12am
3 Change Notes ( view )

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Cataph's - UI: Ammunition shown for melee/spear infantry AND melee cavalry

Description
Title says it all, pretty much. Same thing as the original version, but this one also shows the melee cavalry ammunition line.
Which should be almost always 0 or 2, with 40m precursor javelins.


Quoting from the previous version (spear and sword infantry only, which you can find HERE):

I thought this would come handy to instantly recognize which ones of the melee or spear guys we are about to face are going to shower us with javelins, like Iberians and Thureos Spears, which ones are sneaky guys that are neglecting to tell us how dangerous they are, like Royal Peltasts, or which ones are going to be the usual infantry with two precursor javelins.

I have also reduced the scale to 40 (down from 80) to make the green bar more noticeable. Slingers in particular can now really brag about their immense ammo reserves.

I was actually considering to swap the bonus versus X for this stat but I guess one more line in the stat panel is not that harmful.
Also, I didn't put in a Range statline as well because all units with precursors only have 2 and we know they shoot at 40m, and those with more than two are either pesky iberians or light javelins carriers, either case they shoot at 80m.
Finally, a missile damage factor is even more negligible since they are all pretty similar in damage.

Compatible with everything that is not a stat panel overhaul I suppose, and maybe not with DEI but you may try, it shouldn't loop but just make your tooltip even bigger.

Don't forget to check out my workshop for more utilities and faction expansions. :3
8 Comments
Augustus Mar 21, 2018 @ 9:14am 
Update!
Cliophanes Mar 17, 2016 @ 1:03pm 
@Cataph Alright thx :) Nice work btw :)
Cataph  [author] Mar 17, 2016 @ 11:18am 
No, no changes at all, it just means that by default the Ammo bar is full green when at 80 (also, never, as no unit has that amount of ammo); putting the max at 40 only means that the green bar is wider and more noticeable.
Cliophanes Mar 17, 2016 @ 9:07am 
So is this changing any stats? I don't really get what you're talking about with reducing the scale to 40.
Carlos Hathcock [S.E.A] Apr 6, 2015 @ 2:11pm 
Thank you very useful mod
Cataph  [author] Jan 14, 2015 @ 4:47am 
Works with the ones I am using and there should be no reason why it shouldn't as unit mods don't need the table I edited.
Overhauls like DEI are another pair of socks entirely.

Please add more details on what you are using, what kind of units and of course double check if this mod is enabled.
thaygiaomap2000 Jan 13, 2015 @ 6:16pm 
this mod not work with units form mods
Tesku Dec 29, 2014 @ 1:13pm 
Neat!
I like mods like these. They keep the gameplay vanilla.
Good work! Subscribed.