Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Egypt Unit Addition
   
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Tags: mod, Units
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40.473 KB
16 dec 2014 om 8:51
16 dec 2014 om 8:51
2 wijzigingsnotities (weergeven)

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Egypt Unit Addition

Omschrijving
Adds some units to Egypt in grand campaign and custom battle

Hoplites:level 1 military
Shield Bearers:level 4 heavy
Syrian Archers:level 4 heavy
Cappadocian Cavalry:level 3 heavy
Sarissa Cavalry:level 2 heavy
Chariot Raiders:level 2 heavy

Generals
Shield Bearers

If you have read this far, thank you.
ENJOY!

Please comment any issues.
20 opmerkingen
tommyhillfigga 1 jul 2020 om 7:10 
please update
Basile1058 6 mei 2020 om 14:36 
update it please
Sensei Camel 7 nov 2016 om 11:05 
Hi
killer4457 12 jun 2015 om 15:58 
ok thx
agauh2o  [auteur] 12 jun 2015 om 12:19 
Probably. Only if building chains, or recruiting is changed would this be affected
killer4457 11 jun 2015 om 12:25 
is this mod up to date with the game
agauh2o  [auteur] 26 dec 2014 om 7:55 
It shoudn't crash your game, however I'm not for sure what DeI changes. Another user asked me the same thing in another mod, and it seemed to only effect the units I put into the light chain. So, if I had to guess I would say these would work.

But like I said it probably won't crash so give it a try, if you feel like it.
Thanks.
King of the Mods 26 dec 2014 om 5:00 
Hi :) Will this work with DeI overhaul mod? If it does, I'll subscribe :)
MM 22 dec 2014 om 14:18 
yeah :D 300 and everything like that are exactly what i am talking about :D
Every american kid saw it and think Sparta is totally underpowered in Rome 2 :D
agauh2o  [auteur] 22 dec 2014 om 14:09 
300 for the win!