Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Egypt Unit Addition
   
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Tags: mod, Units
File Size
Posted
Updated
40.473 KB
Dec 16, 2014 @ 8:51am
Dec 16, 2014 @ 8:51am
2 Change Notes ( view )

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Egypt Unit Addition

Description
Adds some units to Egypt in grand campaign and custom battle

Hoplites:level 1 military
Shield Bearers:level 4 heavy
Syrian Archers:level 4 heavy
Cappadocian Cavalry:level 3 heavy
Sarissa Cavalry:level 2 heavy
Chariot Raiders:level 2 heavy

Generals
Shield Bearers

If you have read this far, thank you.
ENJOY!

Please comment any issues.
20 Comments
tommyhillfigga Jul 1, 2020 @ 7:10am 
please update
Basile1058 May 6, 2020 @ 2:36pm 
update it please
Sensei Camel Nov 7, 2016 @ 11:05am 
Hi
killer4457 Jun 12, 2015 @ 3:58pm 
ok thx
agauh2o  [author] Jun 12, 2015 @ 12:19pm 
Probably. Only if building chains, or recruiting is changed would this be affected
killer4457 Jun 11, 2015 @ 12:25pm 
is this mod up to date with the game
agauh2o  [author] Dec 26, 2014 @ 7:55am 
It shoudn't crash your game, however I'm not for sure what DeI changes. Another user asked me the same thing in another mod, and it seemed to only effect the units I put into the light chain. So, if I had to guess I would say these would work.

But like I said it probably won't crash so give it a try, if you feel like it.
Thanks.
King of the Mods Dec 26, 2014 @ 5:00am 
Hi :) Will this work with DeI overhaul mod? If it does, I'll subscribe :)
MM Dec 22, 2014 @ 2:18pm 
yeah :D 300 and everything like that are exactly what i am talking about :D
Every american kid saw it and think Sparta is totally underpowered in Rome 2 :D
agauh2o  [author] Dec 22, 2014 @ 2:09pm 
300 for the win!