Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
[Ref 386AD200]
at VRESaurids.Alert_DangerousTemperature.get_Culprits () [0x0003d] in <b34fba79a7204495b871ab3dd4a2667e>:0
at VRESaurids.Alert_DangerousTemperature.GetReport () [0x00000] in <b34fba79a7204495b871ab3dd4a2667e>:0
at RimWorld.Alert.Recalculate () [0x00000] in <24d25868955f4df08b02c73b55f389fe>:0
at RimWorld.AlertsReadout.CheckAddOrRemoveAlert (RimWorld.Alert alert, System.Boolean forceRemove) [0x00000] in <24d25868955f4df08b02c73b55f389fe>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
复制头衔和点数的初衷是为了能让指挥官在帝国据点交易,拆解会导致头衔继承确实是个问题,不过听起来这算是个良性bug所以暂时没有修的打算
如果你想看代码的话,MOD文件里就有,不过想引用请注明来源
1)指挥官培育出来后一切功能均正常,但加载存档后会失去底部所有的动作栏位,包括征兆、分组、开关模式等,快捷键也无法使用,仅留下状态栏和更改活动区
2)机械师为皇权头衔小人时指挥官将继承所有荣誉点数和特权许可,且独立运行,拆解指挥官后会把头衔传给继承人,相当于复制皇权头衔
我目前没在日志中看到显著的报错和原因,我的额外模组中包括VE组的皇权扩展。请告诉我如何帮你改进代码