Stellaris

Stellaris

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Painted Galaxy - Ring of Fire
   
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804.548 KB
Aug 3 @ 1:07am
Aug 4 @ 3:53am
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Painted Galaxy - Ring of Fire

Description
A custom map made with Paint a Galaxy by Oatmeal Problem, with some custom fine-tuning and star relocation and re-connection (or disconnection) from the main hyperlane network.

Features:
-Three different premade versions in one download: No Clusters (No isolated clusters, more compatible with FE spawning), Clusters (An isolated cluster between each spoke) and Isolated (Each cluster has a potential empire spawn location.) The 'No Clusters' version has 625 static stars, the other two have 715 static stars.
-Eight spokes with many internal connections and few internal chokepoints, and an inner ring that serves as the pathway between them with multiple one-star chokepoints.
-Disconnected constellations reachable by Jump Drives or by modded methods such as Hypertraversal Manipulation.
-Support for up to 24 Empires and 3 Fallen Empires.
-Gigastructures and DarkSpace support in the core.

Possible Issues:
-Not made with the L-Cluster in mind. I generally play with it off, so that's unlikely to change.
-Special systems, modded or vanilla, have a chance of spawning as part of the disconnected constellations.
-Fallen Empire systems - especially with ACOT - can generate new hyperlanes, connecting the clusters to the spokes. The same goes for Gigastructural Engineering: the EHOF 'Mysterious Hieroglyphs' Dig Site generates a new black hole system that might, depending on spawn location, connect a cluster to a spoke.
7 Comments
Oatmeal Problem Aug 28 @ 10:28am 
@Defence of the patience Guaranteed habitable worlds are now supported by Paint a Galaxy :)
@G4R5vb5r3H no changes needed on your end
G4R5vb5r3H  [author] Aug 13 @ 12:27am 
Unfortunately they do not - a limitation inherited from Paint a Galaxy itself.
Defence of the patience 2 Aug 11 @ 8:59am 
Very nice design - do guaranteed inhabitable planets work with this?
G4R5vb5r3H  [author] Aug 4 @ 4:02am 
Major update. The mod now contains three different presets, and the static galaxy itself has been reworked for a more even spread of stars, as well as disabling empire spawning on the ring in the center: it's now properly a race to claim a strategic highway. Empire Spawns are now also custom-placed: up to four empires can spawn per spoke.
greyknight88 Aug 3 @ 9:47am 
ok resolved
greyknight88 Aug 3 @ 9:28am 
how i load the map?
Stern Aug 3 @ 3:33am 
Plese more.