RimWorld

RimWorld

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Grav-Shuttle
   
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Mod, 1.6
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448.697 KB
Jul 18 @ 2:28pm
Jul 18 @ 2:37pm
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Grav-Shuttle

In 1 collection by TurboPickle
TurboPickle's 1.6 mods
4 items
Description
Hello Everyone! I bring you: The Grav Shuttle!

After tinkering around with with gravcores, the colonists understand they cannot replicate a grav-engine. With this said, gravcores produce gravitons, so if you strap it to the top of a shuttle, then surely you can make it work!

Thus the first edition of redneck-rocketry glitter-edition


Unfortunately, the inefficiency from the manner of grav-use completely negates any fuel efficiencies to the thrusters just for enough power generation. It does however, allow for significantly more fuel and cargo capacity


Grav-Shuttle:
Cargo: 3000kg
Fuel: 800 chemfuel
Fuel Use: 3 per tile
Min Fuel: 25
Max Distance: 124
Safety: in violation

Let me know if y'all think I should change any values for balance reasons
23 Comments
Sumatris Aug 5 @ 8:40pm 
@Nepenthe: Thanks for your insight :-). I suspected it would be a somewhat bigger project, but at least it sounds doable. Here's hoping someone with the skills to do it gets the same idea I had eventually ^^.
Nepenthe Aug 5 @ 7:09pm 
@Sumatris not as a simple XML-only mod; you'd need to code up a C# replacement for CompProperties_Refuelable (which is built around placing tangible objects into a fuel tank) and patch CompProperties_Launchable to support it. (I'm not not author of this mod, just someone who has spent too much time poking around in the Rimworld Internals)
Sumatris Aug 3 @ 8:12am 
General question, not necessarily a request for this specific mod: would it be possible to code an electric-powered shuttle with an internal battery instead of chemfuel tanks?
Dinvan Aug 1 @ 9:51pm 
Would love this with the option to use the mechanitor shuttle sprite. Great mod :)
GaryTheGammarid Aug 1 @ 7:21pm 
Does this require extra research as well?
I was also wondering, since grav cores are quite the expense early-midgame, how about an intermediate version that does not require a grav core? It could require an existing shuttle upgraded with another engine or smth along those lines? (Along with another research step after the normal shuttle unlock)
TurboPickle  [author] Jul 29 @ 8:15pm 
@BTCafe I used the basic shuttle sprite to make it, yes, however, I think the main issue with stuffing the shuttle before isn't so much the volume but rather the mass of the items inside. Maybe it is a bit much based on volume. However, I think we can reasonable suspend disbelief since this shuttle uses a grav-core for it
BTCafe Jul 29 @ 8:01pm 
Is this using the same base shuttle sprite? 3000 kg is quite a lot to jam into that thing
TurboPickle  [author] Jul 24 @ 8:39am 
@Nishe so the base game shuttle has a cargo of 500kg, a fuel cap of 400 chemfuel, min fuel usage of 50, and a max distance of 62
Glockodile Jul 24 @ 6:50am 
@Nishe more cargo and range i presume
Nishe Jul 24 @ 4:00am 
What's the difference between this and the regular shuttle?