RimWorld

RimWorld

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Quality Bionics Remastered
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Mod, 1.5, 1.6
File Size
Posted
Updated
3.498 MB
Jul 18 @ 9:26am
Sep 2 @ 6:42am
12 Change Notes ( view )

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Quality Bionics Remastered

Description
Quality Bionics Remastered
Stronger bionics for smarter people

Ever wondered why your intellectual colonists—those who’ve unlocked the secrets of the universe—or your master crafters—whose artifacts spread their fame across the land—can’t forge bionics better than “standard”? Now you don’t have to wonder any longer!

Key Features
  • Quality Tiers for All Bionics
    Awful → Poor → Normal → Good → Excellent → Masterwork → Legendary
    Each tier modifies both efficiency and HP of every eligible bionic part.
  • Full Customization
    – Slider‑based control for efficiency & HP multipliers at each tier
    – Set your own minimum tech level (default: Industrial)
    – Two presets: Efficiency‑only or Efficiency + HP
  • Modern, Thread‑Safe Code
    – Non‑destructive Harmony patches for maximum compatibility
    – Razor‑sharp performance, enhanced error logging
  • Native translations included: Spanish, German, Dutch, Portuguese, Russian and Simplified Chinese (by Ta)

Affected Parts
All base‑game bionic (+ archotech) parts (1.6), including arms, legs, eyes, heart, kidneys… plus any other bionics added by other mods.

Compatibility
  • Improved compatibility with other mods via the full integration of Elite Bionic Framework - thanks to Vectorial1024
  • Fixed incompatibility with A dog said (animal prosthetics), this mod is excluded, to not crash the game.
  • Compatible with all other bionic‑style mods—no issues

    Requirements
    • RimWorld 1.6 (backwards compatible with 1.5)
    • Harmony 2.2+
    • No other dependencies

    Proven Lineage
    GitHub link[github.com]

    Get ready to outfit your colonists in bionics that match their brilliance—download now and crank those sliders up!


    You can support my work by buying me a coffee

    [ko-fi.com]
170 Comments
BlackFranky Sep 16 @ 2:45am 
@KurthHussein You can see the correct stats on the bottom left corner if you select the item. The values in the item overview window are just the base values.
KurtHussein Sep 16 @ 1:34am 
Do written stats change from quality or quality stats are hidden? Because I got bionic arm (poor) and it has the same efficiency as vanilla variant on its info sheet
Vectorial1024 Sep 12 @ 6:56am 
afaik the quality random distribution is hard-coded in the C# code and can range from awful to legendary, and does not depend on the bionic itself, so it is entirely possible to get awful archotech stuff.
BlackFranky Sep 12 @ 6:36am 
Could you add a setting to change the minimum quality for found bionics? Or make all found bionics normal quality? I got an awful archotech arm from a sealed crate :(
BlackFranky Sep 12 @ 6:30am 
What does the tech level slider do?
Anker Sep 8 @ 9:23pm 
Pilot Assistant from oddyssy doesn't factor, either. I guess it's only for limbs and not offsets?
Anker Sep 8 @ 9:14pm 
Is there a quick way to add compatibility? The Cyberpunk 2077 bionics do not currently have quality inherited. (Other then the arms and legs.) I'm hoping for the percentage bonus to apply to the offsets.
panicaim Sep 8 @ 12:41am 
Thanks for the response! I'm not on 1.5 and I'm sure it was the Elite Bionics Framework that was replaced by something else.
Etiological Myth Sep 3 @ 12:10pm 
@AssassinsBro Excluding "A Dog Said" is perfect, thank you for the quick fix!
Vectorial1024 Sep 3 @ 1:20am 
@panicaim

If you are on RImWorld 1.5, you will also need to install HugsLib (that would be EBF's requirements, nothing to do with Quality Bionics). RimWorld 1.6+ EBF no longer requires HugsLib.