RimWorld
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While You're Up (1.6 patch)
   
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Mod, 1.6
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4 июл в 11:19
5 июл в 9:48
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While You're Up (1.6 patch)

Описание
While You're Up - Temporary UNOFFICIAL 1.6 patched version
Original mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2034960453

All credit to CodeOptimist, this is just a temporary patched version.

This seems less required with 1.6 fixes around opportunistic hauling, but this is still more aggressive.


Works with any PUAH:
Pick Up And Haul
Pick Up And Haul 1.6 Forked


Rebuilt from decompiled source, due to github of original mod being out of date.

All of my changes are released under cc0 (public domain) / agpl-3.0 at your choice.
The original mod's license is unknown due to not having years of updates published (old versions are agpl-3.0).

Links
Github[github.com]

FAQ
Q: This causes my pawns to lock up standing! / I have errors when picking things up!
A: My understanding is that the idle pawns is caused by 10 jobs in 1 tick, which this mod exaggerates but doesn't directly cause; unfortunately i just don't think there is a simple solution when running large modpacks.

A substantial rewrite could probably help reduce the issues, and possibly debug them when they do occur, but that's not in the remit for a quick 1.6 patch (along with other stuff like threading considerations).
Комментариев: 22
Cain 18 авг в 10:40 
Broken, causes pawns to wander even when there's high priority work
Balthazad 15 авг в 1:00 
still the same bugs as in 1.4

doesn't work at all anymore
worked in 1.3
----------------------
i had this also reported on the original, but just to have it repeated here: pawns act as if the mods weren't there. 150+ wood on the floor, the pawns woodwork job destination is next to the wood storage, they come pick up the 3 they miss and walk off with 147 left on the floor.
same as with looting kills, there's a spear and batch of silver and a corpse - sometimes they would pick it all up, sometimes i'd have to manually pick them all the stuff.
afaik i'm not using any other mods that touch any code even nearby.
pretty sure this mod needs a remake!
Futstub 12 авг в 7:30 
This mod just makes half of my pawns standing around doing nothing...
-=GoW=-Dennis 10 авг в 20:51 
Is this intended to be incompatible with While You Are Nearby? The other mod notes this one as a recommended mod and I believe to have had both on 1.5. On 1.6 however, when using both, maps fail to generate and a infinite logspam about JobGiver issues arises.
noenear 26 июл в 2:38 
After adding this mod, my pawn now use random shelf generated on map, could you add a condition to not use unclaim shelf, it would help a lot
Q2F2ZSBKb2huc29u  [создатель] 20 июл в 8:29 
@Rose ♡ It's to do with hauling opportunities, not job priority: extra hauling is detoured in when navigating to a job if the haul destination is near to the job.
Have a look at the original mod's page for more details, this is just a temporary 1.6 patch since the original developer is taking a break.
Rose ♡ 20 июл в 2:55 
whats the difference between this and while you are nearby?
Q2F2ZSBKb2huc29u  [создатель] 18 июл в 7:46 
My understanding is that the idle pawns is caused by 10 jobs in 1 tick, which this mod exaggerates but doesn't directly cause; unfortunately i just don't think there is a simple solution when running extremely large modpacks.

A substantial rewrite could probably help reduce the issues, and debug them when they do occur, but that's not in the remit for a quick 1.6 patch (along with other stuff like threading considerations).
KawwaK 17 июл в 13:43 
According to the comments, the issue of idle pawns is caused by Pick Up And Haul and not by this one. I just removed PUAH and the issue is gone.
Nick 17 июл в 9:03 
Same issue as KawwaK, removing this mod doesn't seem to fix it but starting a new file without this mod makes the idle issue go away. Also using PUAH