Don't Starve Together

Don't Starve Together

28,002 ratings
Geometric Placement
12
16
105
13
56
6
6
11
10
5
5
8
2
6
6
3
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
0.317 MB
Dec 4, 2014 @ 11:22pm
May 10 @ 8:45pm
71 Change Notes ( view )

Subscribe to download
Geometric Placement

Description
Compatible with all versions of the game (Vanilla, Reign of Giants, Shipwrecked, Don't Starve Together-- separately listed on the Single-player workshop). You can also find it on the Klei Forums[forums.kleientertainment.com]
Snaps objects to a grid when placing and displays a build grid around it (unless you hold ctrl).

Credits to zkm2erjfdb and Levorto for writing the original single-player versions (Architectural Geometry and Assisted Geometry). This mod is a replacement for those mods; if you have one of them enabled as well, unpredictable things will happen.

Configuration Options
On the mods screen, with this mod selected, you can change a lot of the settings with the "Configure" button.
CTRL Turns Grid:
  • On; the grid is normally off, but holding CTRL shows it
  • Off; (default) the grid is normally on, but holding CTRL hides it
Options Button
A key to open an in-game menu for the mod's options. The default button is B on the keyboard. On controllers, using left stick click while on the scoreboard will open it (you can rebind Menu Misc 3 to change it).
Toggle Button
A key to toggle between the most recently used geometries (it will guess if it doesn't know, which should only happen if you just transferred between the caves and the surface or joined the game). The default button is V on the keyboard. There is no binding for controllers.
Snap Grid Button
A key to make the grid move to have a point at the object under the cursor, or at key points of a tile (center, edge, corner; technically a 5x5 grid of points within a tile). The default button is unbound on the keyboard, no binding for controllers.
In-Game Menu
  • On (default) the options button will bring up the menu.
  • Off it will just toggle the mod on and off (like it did before the menu).
Show Build Grid
  • On (default) allows the build grid to be shown
  • Off never show the build grid
Grid Geometry
  • Square (default) is the normal grid, aligned with the game's X-Z coordinate system. Hexagonal geometries allow you to do the tightest possible plots.
Refresh Rate
  • How much of the available time to use for refreshing the grid. Higher settings will make the grid update faster, but may cause lag.
Hide Cursor Item
  • Hide All when placing things, hide the object so it doesn't cover up the grid
  • Show Number hide the object, but keep showing how many you have.
  • Show All (default) show the object like usual.
Smart Spacing
  • On when placing things, the grid spacing adapts to the item being placed; the closest free grid point should always be the closest possible distance.
  • Off (default) keep the same spacing for everything.
Fine Grid Size
How many points in each direction the grid should go when placing things that can be tightly packed. Defaults to 10.
Walls Grid Size
How many points in each direction the grid should go when placing walls. Defaults to 6.
Sandbag Grid Size
How many points in each direction the grid should go when placing sandbags. Defaults to 5.
Turf Grid Size
How many tiles in each direction the grid should go when placing turf. Defaults to 2.
Grid Colors
  • Red/Green red for "can't place", green for "can place"
  • Red/Blue same as red/green, but with blue for "can place"
  • Black/White black for "can't place", white for "can place". A bit easier to see at night
  • Outlined (default) similar to black/white, but uses black-with-white-outline and white-with-black-outline for the best visibility.
Tighter Chests
  • Yes allows you to place chests a little bit closer together, like you can with the Architectural or Assisted Geometry mods. Technically the game doesn't normally let you place them quite that close together, but the difference is small. This doesn't work reliably in DST.
  • No uses the true spacing for chests.
Controller Offset
  • On uses the normal offset, which rotates with the player.
  • Off (default) keeps the object at the player's feet, making it easier to place it right where you want to.
Popular Discussions View All (15)
147
Jun 14 @ 8:29am
Bug Reports
rezecib
5
5
Dec 30, 2021 @ 8:25am
中文
出不辞
3
Dec 23, 2020 @ 11:47am
Could you add config option to disable hoe tilling?
jason man
< >
1,490 Comments
haru.l 7 hours ago 
I can't place a mini sign right just in front of a chest recently. It seems the size of the box is changed. Is there any reason because of the new version of the game?
aaal 15 hours ago 
when will the mod be updated to the current version
rezecib  [author] 16 hours ago 
Yeah, unfortunately the game is not very consistent with the bounding boxes for items. The most noticeable one for me is that iceboxes can be placed closer than crockpots can, so if you place all crockpots you can put an icebox in between, but if you do the icebox earlier then you can't place the pots anymore.
󰀃⑩仙过海󰀃 Jul 4 @ 7:25am 
because I found different item has different size box:steamfacepalm:
󰀃⑩仙过海󰀃 Jul 4 @ 7:22am 
I just can't place item right.
2946987253 Jul 3 @ 2:47am 
我箱子摆不正了 发生甚么事了
kap Jul 1 @ 3:26pm 
is nice :steamthumbsup:
savage Jun 30 @ 9:14am 
allahini sikeyim isnt working
iiKappaii Jun 30 @ 2:46am 
thx
哭哭的佩奇 Jun 29 @ 9:50am 
强迫症福音