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RimWorld

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[OA]Ratkin : Knight Order(Furniture)
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Mod, 1.5
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13.659 MB
Jun 2 @ 6:19am
Jun 3 @ 2:49am
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[OA]Ratkin : Knight Order(Furniture)

Description
“The fire of hope once ignited the kingdom's dawn, and now it shall once again illuminate the dark night.” — The 7th "Starry Sky" Squadron
[OA]Ratkin : Knight Order
~~~~~~~~~~
Just kidding, this is actually just a preview version of the main Knightly Order itself.
The main Knightly Order itself is scheduled for release between mid-to-late July and the end of September.
This preview version includes all the furniture and weapons from the main Knightly Order itself, and features a unique interface to check the latest progress of the OA series expansions. For this reason, it is being released early as a preview version.
~~~~~~~~~~
As a preview version, this mod includes the following content:
21 buildings and furniture items with various functions (to be increased to 30+ within this month)
2 exclusive Knightly Order weapons (to be increased to all 6 within this month)
Two new shields and one handgun, not yet added, but will be added this month.
A brand new "Knight's Mailbox" interface — here you can find the latest news on OA series mods, especially when the main Knightly Order itself is released, we will notify you via the mailbox.
Sounds like not much? Yes.
Because we have already invested all our energy into the main Knightly Order itself.
This is our final step before officially embarking on the path of independent game development, and also our first step towards independent gaming.
We hope that the final result of this Knightly Order mod can become the next Empire expansion.
Therefore, please hold onto your anticipation. When the flowers are in full bloom in July, you will reap the wonders brought by the knights.
~~~~~~~~~~
About [OA] Ratkin Knight Order:
[OA] Ratkin Knightly Order will create a vibrant and ever-growing sub-faction affiliated with the main Ratkin faction — the Ratkin Knightly Order.
This Knightly Order is not a traditional noble knighthood, but is composed of every kind soul who upholds light in the darkness. They are unwilling to draw their swords against the innocent for greed; instead, in times of despair, they become the last sanctuary for those in distress. Throughout millennia of history, they have adhered to their original intentions and pure ideals. This fire of ideals ignited the kingdom's dawn, yet it seems so out of place in the impending darkness.
The absurd rule of the past once again descends upon the kingdom. Facing turmoil and suffering, the knights of the Order have not gone with the flow. Instead, they are determined to transform themselves into an ark against the current, providing protection for those sinking behind them. However, before this, they will need to attempt to change course amidst numerous difficulties to achieve this great goal. And the process of changing course is by no means a journey of a day or two.
~~~~~~~~~~
What's in the full version of [OA] Ratkin Knight Order:
The full version of [OA] Ratkin Knightly Order contains a large number of unique mechanics: whether it's the overall policies of the Knightly Order itself and its unique self-renewal growth mechanism, the relationships and stronghold development of the various squadrons and branches under the Knightly Order, or the good deeds and resident knights of the Knightly Order Hall, and so on, the mechanics are so numerous that they are difficult to explain in a few words. But to summarize, they can be divided into the following:
1, The policies of the Knightly Order itself, and the unique growth potential brought by the "Knightly Order Self-Renewal" mechanism.
2, Various mechanisms such as "Knightly Order Relations," "Knight Approval," "Friendly Branches/Knights," and "Knightly Order Recommendation Letters" create a layered and interconnected network of relationships.
3, The various branches and squadrons belonging to the Knightly Order; they are independent of each other, and each has its own growth potential. You can treat them all equally, or you can focus on cultivating a specific squadron.
4, Each branch has exclusive world map interaction points and various buildable facilities, as well as its own "Sphere of Influence." When you have a friendly relationship with the Knightly Order, every branch that can affect you is your reliable support.
5, Special border patrols and squadron regional patrol missions—these are the daily routines of the Knightly Order and potential points of interest for the player, but they also come with certain risks. However, the good news is, you can influence all of this.
6, Numerous "Squadron Demand Missions," "Knightly Order Events," "Good Deed Missions," "Squadron Supply Contracts," and many other events and mechanisms will bring you a rich and dynamic gaming experience.
7, The "Knightly Order Hall" with its "Resident Knights" will be a huge advantage for you in the early stages, and as time progresses, this hall will eventually become a renowned knightly sanctuary known far and wide, and a well-known point of absolute military strength.
8, There isn't just war in the world; more often, the Knightly Order will focus on protecting civilians within its jurisdiction—and through "Supply Contracts" and the Knightly Order Hall's "Good Deed Missions," you can also devote yourself to this great process of making the world a warmer place.
And besides these mechanisms with distinct characteristics mentioned above, we also have numerous letters, character backgrounds, "Knight Personalities," "Nearby Knight Groups," "Squadron Statuses," and dynamic "Branch Descriptions" to create a unique immersive experience for you, and the variety of choices and mechanisms will be enough for you to explore for quite some time.
For this reason, please hold onto your anticipation, and let us meet again by September at the latest.
(Remember to check your mailbox!)
(By the way, just a small mention, our independent game will debut as a competitor to 'World Box'. If you have players of that game around you, perhaps you can tell them this little surprise? May lilies bloom in your dreams.)
~~~~~~~~~~
QA:
Q: Does it depend on other mods?
A: Only depends on the main Ratkin mod.
Q: Where can I open the mailbox interface?
A: Right-click on "Knight's Mailbox" and select "View Mailbox".
Q: How long until the Knightly Order is released?
A: Mid-to-late July ~ September.
Q: CE?
A: Compatible with Character Editor.
Q: Can it be added to an existing save?
A: I think there shouldn't be any major problems.
Q: What is the main content of the mod?
A: The core is furniture expansion and an information dissemination mechanism for the latest Knightly Order mod progress, as well as a small amount of weapon expansion.
Q: What is the relationship between [OA] Ratkin Knightly Order and the current Ratkin Knightly Order?
A: Besides having the same name, there are probably no other similarities. However, that author has stated that they will be responsible for ensuring compatibility between the two when the time comes.
~~~~~~~~~~
Production team members and communication feedback group

The function is mysterious 策划:默与孤It is said that his only function is to write bugsOh, he may have a little bit of planning ability now
DLL code:夜海\八云
XML code:夜海\默与孤
art designing:焕滅Leven\单轨猫\闸刀LZA\菲琪莱\电子大棚炫彩生菜
Copywriting:默与孤
translate:Gemini2.5pro
sponsor:默与孤\其他所有为本模组而提供支持与赞助的人

交流及错误反馈群:589559409
~~~~~~~~~~
“Can we truly stop their suffering?”
“I don't know, but at least we can make the people around us happy.”
72 Comments
奈亚拉托提普 8 hours ago 
感谢答疑,很喜欢鼠族本体的骑士套+盾牌,个人游玩风格也是走仁善路线的,希望未来有机会在环世界中体验骑士行侠仗义。预祝骑士团顺利上线,同样的因为金鼠鼠足够优秀,也期待您未来的更多的mod
xcfm 9 hours ago 
等到我好苦啊,终于有音信了
绪山真寻 14 hours ago 
复活的夏叶 Jun 4 @ 12:19pm 
支持大佬
M.Y.G  [author] Jun 4 @ 4:35am 
@奈亚拉托提普
工业时代,刚好高出中世纪。
M.Y.G  [author] Jun 4 @ 4:34am 
@TAWM
地毯的话只需要把模组文件夹/1.5/Def/ThingDefs_Buildings里面的FloorCoverings文件复制,然后随便黏贴到其他地方的Def文件夹里就行了。比如环世界本体的Data/Core/Defs里面。
一眼丁真 Jun 4 @ 4:11am 
我喜欢你
奥特曼 Jun 3 @ 5:04pm 
很是期待bro
fairywhiz Jun 3 @ 1:48pm 
So cute!! 10/10
TAWM Jun 3 @ 9:56am 
我是说把没绑dll的那部分纯xml家具单独扒出来(其实就是馋地毯了)