Tabletop Simulator

Tabletop Simulator

81 ratings
The Lord of the Rings: Fate of the Fellowship [Scripted]
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653.979 KB
May 18 @ 3:40am
Sep 7 @ 3:08pm
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The Lord of the Rings: Fate of the Fellowship [Scripted]

In 1 collection by Malixx
Best Solo Games on TTS
95 items
Description

[buymeacoffee.com]

ABOUT THIS MOD

As members of The Fellowship and the allies who rise to aid them, you must embark on a journey that may either save or doom Middle-earth. Navigate a world beset by shadow, where every choice forges a new path.

The Lord of the Rings: Fate of the Fellowship is a co-operative game for 1-5 players in which each player controls two characters, lending their unique abilities to protect Frodo, battle enemies in pivotal locations, and evade the menacing Nazgûl and Sauron's searching Eye.

Each playthrough presents new challenges with 24 different objectives, 14 events, and 13 playable characters. Never miss an opportunity to get it to the table with the included solo mode designed by Matt Leacock.

The threads of destiny weave together, and the fate of The Free Peoples lies in your valor, friendship, and resolve. Will the One Ring be cast into the fire, or will the bearer be lost to despair?

Components
• 72 Player Cards
• 50 Shadow Cards
• 24 Objective Cards
• 10 Reference Cards
• 13 Character Cards
• 13 Character Tokens
• 9 Nazgul Tokens
• 3 Battle Dice
• 7 Search Dice
• 48 Shadow Troops
• 10 Gondor Troops, 9 Elven Troops, 8 Rohirrim Troops, 8 Dwarven Troops
• 1 Eye of Sauron
• 1 Solo Token
• 1 Threat Rate Marker
• 1 Hope Marker
• 6 Haven and Shadow Stronghold Tokens
• 36 Symbol Tokens
• 1 Game Board
• 1 Dice Tray
• 1 Rulebook

Key Features
• Automated Shuffle
• Scripted Roll Dice Button
• Scripted Dice Results
• Scripted Draw Buttons
• Automated Setup (For each difficulty level and scenarios at any player count)


CREDITS

Designer: Matt Leacock
Artist: Jared Blando, Cory Godbey
Publisher: Z-Man Games
Modder: Malixx

I do not own the rights to the content used in this mod; all intellectual property belongs to the credited individuals and entities. This mod is created for the purpose of introducing the game to new players while respecting the original creators' work. If you enjoy the game, please support its creators by purchasing it through your local store or via online platforms. This mod is entirely fan-made and is not affiliated with or endorsed by the original creators or publishers of the game. If you are the copyright holder of any material used in this mod and wish to have it removed, please reach out to me directly at malixx.quilt499@slmail.me, and I will promptly comply with any DMCA takedown requests.
67 Comments
Malixx  [author] Sep 7 @ 3:10pm 
Alright, the decks won’t shuffle on load anymore, they will only shuffle when the script starts
brubie Sep 7 @ 1:42pm 
Is there a way to turn off the auto-deck shuffling? I accidentally went back in time and it ruined the game. I can't even load a save as the decks instantly shuffle
Luvac Zantor Sep 6 @ 7:39am 
Why can't I move a symbol token after I pick one up?
ijk Sep 5 @ 1:09am 
This is a really well made mod, and the scripting for set up makes things really easy to get ready, thanks for this! also maurolucas i have not ran into an issue like that.
maurolucas Sep 2 @ 3:08pm 
The table asset started crashing for me today. Anyone else?
cavalier281 Aug 31 @ 1:23pm 
Great mod! The only problem I've had with it is using the scenario setups. Many of the objectives require a specific character to be in play and the mod makes a total mess of that. Sometimes it deals out extra characters right under another and sometimes it doesn't even choose a needed character at all.
Malixx  [author] Aug 26 @ 3:58am 
Grabbing one die will update the display correctly, I've tried everything but can't make that work perfectly
sin.may Aug 23 @ 8:44am 
how to set up the game so I can play 2 handed or even 5 handed solo ? when I open the game I only can set up solo . help ?
Gurn Aug 14 @ 2:01am 
Be aware that if you're splitting a game over multiple sessions, the Shadow and Event decks will automatically shuffle when you load your save, which effectively ruins the game e.g. it upsets the pacing of when Skies Darken cards are revealed. You can work around this by opening the script editor and deleting the scripts for the Shadow/Event decks before you save.

Great mod though! All the components look fantastic and the scripting/UI is really polished. Thank you for making this.
Lt. HooblaDan Aug 12 @ 4:34pm 
Unfortunately, dice rolls do not match dice results above the dice tray.