Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Industrial Whack Universal Helmet Hud
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Vehicles: Air, Sea, Land
Tags: v1.14.3
File Size
Posted
Updated
431.330 KB
May 15 @ 4:37pm
May 15 @ 5:23pm
3 Change Notes ( view )

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Industrial Whack Universal Helmet Hud

In 1 collection by Whack_AL
Whack_Al Vehicle collection
41 items
Description
Whack's Universal HDM
Typically I am not the Micro Controller Guy, but I have been wanting an HMD in stormworks for years so here it is. This hud should be an all in one solution for most of your vehicles. The Hud is extremely modular, In simplest terms it can be switched between 4 vehicles (Plane, Heli, Boat, Car/Tank) and each of these vehicles have 4 different cross hairs unique to their vehicle type!

DROP DOWN MENUS DO EVERYTHING ON THIS HUD

RIGHT DATA SCREEN
The right data screen can be turned off if you do not wish to have it. Alternatively it can also be minimized by looking at the arrow in the top right of the data screen. The data screen features a lot of well....data if you do not want to use it, get rid of it.This screen also features a toggle button for a 3D waypoint.


Radar Warning and Transponder Locator
Both of these nodes are completely optional and can just be deleted if you need the space. The radar warning is simple and will display over your viewpoint with a blinking signal. It is see through but will surely be noticeable. The transponder locator will pop up when a pulse is detected. It will stay on for 5 seconds after a pulse and thus will not be on the screen when you do not need it. It works on all screens.

VEHICLE TYPES
BOAT / LAND
The boat and the Land Huds are quite similar. They will display the RPS and Heading. The only major difference between the two screens is the Boat Hud will offer a roll indicator! The following cross-hair options are available for both boats and land vehicles!

Helicopter
The helicopter Hud is standard for most artificial horizons you will see. It has a forward vector, as well as a cross hair that will follow your head if you have a slaved weapon turret system. The hud features flight data such as speed, altitude, vertical speed, heading, and offers an optional 3D waypoint.

Plane
The Plane Hud is very similar to the helicopter hud but it features a Gun Funnel for your dog-fighting needs. The funnel will appear for 10 seconds after any trigger press, this way it is out of the screen when you are not engaged. The Plane hud features 3 different crosshairs just like the rest of the huds, as well as a virtual waypoint.



Social Links
Whack AL Youtube Whack AL Discord [discord.gg]

If you use this in your creation credit would be greatly appreciated <3

TERMS OF USE
  • DO NOT re-upload/redistribute this creation.
  • Use this in your creations Please credit if possible. Feel free to modify, please do not post modifications.
  • My Creations Require basic knowledge of Stormworks to use.


**There will be videos coming out on this

I am not an expert programmer and I am not going to change things because you made a comment

Thank you to Birred, Bacon, Jack, Alistair, Penguu, and Programmer for help along the way!
22 Comments
Zarao May 19 @ 1:55pm 
OMG
Thecreative8 May 18 @ 4:40am 
isnt this already in the base game?
latch4 May 17 @ 1:08pm 
I'd love a VR mode where you can use feed from a camera
Dutchy May 17 @ 8:09am 
thx
Whack_AL  [author] May 17 @ 3:36am 
Love to hear it! Guys if you got any cool pics I would love to see em over In our discord!
Mobius 1 May 16 @ 9:34pm 
I'm using your HUD for now on :emofdr:
Mysterious Man (Very Man) May 16 @ 6:23pm 
God dammit whack al you are just too good at this, genuinely a true inspiration to me
Whack_AL  [author] May 16 @ 3:11pm 
Big arrow up! Little arrow left!
BlueSwetie May 16 @ 2:22pm 
can you specify whether the big arrow is facing forwards or left?
Whack_AL  [author] May 16 @ 12:53pm 
This might get some updates but no nodes will be added or moved